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Gedonia News

Black wastes expansion is now in developement

[p]Hello everyone! As some of you already know, I originally planned to release a few free updates/expansions for the game after release. The one I originally managed to release was Northern Kingdoms update. I really wanted to work on a sequel, aswell as the new expansion, but the workload with the sequel was too heavy, so I decided to postpone the development of the update for quite awhile. [/p][p][/p][p]Well, the good news is that I finally managed to free some resources to develop the Black Wastes expansion! Now, I won't actually develop this one, I found an experienced an capable dev with 7+ years of experience in development, who agreed to get on this task. I won't say any particular release date at this stage, hopefully it will be this year, but more likely next year.[/p][p][/p][p][/p][p][/p][p]Regarding what's going to be in the update, the plans could change, but atm we are planning to add a huge continent to explore, raise level cap to 100, add new passive skill tree, epic boss fights and very dark and omious tone for this expansion. Stay tuned for updates, and check out the sequel, which is actively being developed in Early Access!![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Update 1.50а

Hello everyone! The game was updated with version 1.50а

[h2]Survival mode[/h2]

Survival mode is another way to play Gedonia with another angle, different from the main game. You can access it from Main menu --> Bonus. This time the main mechanics of the game are mixed up with survival mechanics like hunger/thirst sliders and base defense. You will need to defend your base from attackers, build defenses etc.

You will be able to explore quite a huge map in this mode. This is the first map for the game that wasnt made by me. I've found young and promising level designer, who managed to build quite a huge map with mountains, castles, caves, canyons etc over several months.

This mode doesnt have strict end goal, but it could be fun to level up a character or two to see how many waves you can get through.

Other fixes:

  • Fixed a bug which didnt allowed to save house in dungeons mode.
  • Fixed an old bug that incorrectly calculated the duration of buffs with long ticks on a character. Because of this, buffs such as the element of light ticked for a couple of minutes instead of the half hour they should have. They should work fine now..


Thank you very much for your support, as you know, my team and I are working hard on the development of the sequel. We recently announced the early access date, the game will be released in early access on March 27, 2025:

https://store.steampowered.com/app/2566340/Gedonia_2/

Check out my youtube channel (I am posting Gedonia 2 devlogs there!):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:

Gedonia 2 demo is available now!

Hello everyone! The demo for Gedonia 2 is available now!

Try it out, leave a review, share your feedback!

https://store.steampowered.com/app/3111910/Gedonia_2_Demo/

New gameplay trailer for Gedonia 2 and an update on future patches

Hello everyone! I wanted to share some info about current development of Gedonia 1 and 2.

First of all, I've released a brand new gameplay trailer for Gedonia 2. Check it out here:
[previewyoutube][/previewyoutube]

[h2]Development of additional regions[/h2]

I also wanted to share some info about current development plans for Gedonia
Back when I announced a roadmap for future updates, I really didn't have any plans for the sequel, and I just wanted to explore different parts of the world I envisioned. Now, currently, it became clear that I don't have enough resources to develop an ambitious sequel and huge content rich addons both at the same time.

Both Uncharted island and Black wastes are huge regions of the map. It took me 5 months of full time development to create Northern Kingdoms, and in the end, it came out with less content that the main game. And these new zones deserve atleast as much, which, If I would do it, would completely stop development of the sequel. You guys have such a cool ideas for Uncharted Islands, like ship mechanics, pirate treasures etc. And this zone deserves to be explored in a proper way. So yeah, I think I will postpone working on these new zones, and perhaps we will explore them in future games or expansions.

[h2]Survival mode[/h2]

I still had some secret ideas for the game I was working on in the background. I wanted to reveal it later, but I think with the news of cancellation of new regions, you guys deserve to know that there still be more stuff for the game in the future. I've been working on a separate mode for Gedonia, and I will hopefully be able to release it at the end of this year or the beginning of the next one.

Survival mode features:

1) New separate mode for the game.
2) Much more hardcore gameplay, hunger and thirst mechanics, cold and heat mechanics, sickness mechanics.
3) Expanded base building, your main base will be attacked by night, so you will need to build defensive structures, hire mercenary guards, defend it yourself.
4) Huge new map, which is already completed. I hired very talented level designer, who created new map, full of powerful Bosses, abandoned fortresses, dungeons, and other cool stuff.
5) The mode will be more gameplay focused. Less story content, more places to explore with enemies, loot, bosses, challenges.

Thank you for your support!

Check out my youtube channel (I am posting Gedonia 2 devlogs there!):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:



If you didn't yet, wishlist Gedonia 2! https://store.steampowered.com/app/2566340/Gedonia_2/

Check out Elder Legacy

Hey everyone!
I don't usually do this, but I wanted you guys to check out very cool one-man project, singleplayer rpg inspired by slavic folklore called Elder Legacy

https://store.steampowered.com/app/2669860/

It just released on early access, and the dev actually contacted me in the past and said that success of Gedonia inspired him to develop the game, which is pretty cool.

So go check it out!