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Gedonia News

Update 0.34a

Hello everyone!
The game was just updated with version 0.34a:

  • A new block of main story was added to the game up to level 20
  • I started to replace voice acting in the game, the first one is voiceover for main player male. New perfomance is a little more calm and mature, and I think fits better for the most type of characters
  • Added a couple of building system ui improvements
  • Added a timer for deletion in building mode to prevent unwanted deletion of items
  • Fixed few small bugs and issues


Check out my youtube channel (I might post previews of new updates there, or might not):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:

Update 0.33a

Hello everyone!
The game was just updated with version 0.33a

  • Merchant questline was added to the game, which will reward you with diplomat suit, that will allow to recruit one additional companion to your party
  • Added a few cutscenes to other faction questlines
  • Most of your companions models now can be customized with armor and weapons
  • Improved grass options
  • You can now cancel picked building with middle mouse button in house building mode
  • Fixed few small bugs and issues


Check out my youtube channel (I might post previews of new updates there, or might not):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:

Patch 0.32e

A game was updated with version 0.32e:

  • Dodging doesnt require stamina anymore
  • Blocking requires less stamina
  • blood demon spends less stamina on attack
  • blocking is now more responsive
  • Improved elemental beam animation and responsiveness
  • Fixed bug with player level requirements for summoning skeleton mages
  • Fixed the bug with focus the element lightning not triggering
  • Fixed few small bugs

Patch 0.32d

The game was just updated with version 0.32d:

  • Ladder and rope interactions were improved
  • You can now spilt stacks of items in inventory by pressing Shift + Left click
  • Improved optimization of new grass system
  • Elemental attack damage increased overall by about 30% and it scales better with player level
  • Elemental attack with wind elemental cooldown decreased to 3 sec, but its damage also decreased 3x times
  • Elemental beam damage increased greatly and you can now move while casting it
  • Skeletons and mage skeletons attack speed decreased by about 40%, and their damage and health decreased (and abomination) about 20%
  • Fixed few bugs and issues

Patch 0.32c

A game was updated with patch 0.32c:

  • After receiving some feedback, I decided to return player pulling function of lasso level 2 back into the game, and added it to weapon throw ability. Weapon throw level 3 ability was also modified to add slow effect instead of pulling multiple people
  • Wind element speed bonus was reduced to 15% from 20%
  • Elemental attack and focus the element max range was reduced to 60 from 100