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Gedonia News

Update 0.35a

Hello everyone!

The game was just updated with massive patch 0.35a.

[h2]Enchanted forest[/h2]



Enchanted forest is a new level 30-40 zone, which will be the last leveling zone for the game. Final zone, Darklands will be a pure endgame zone. The zone is finished for about 80%, I still plan to add a few things for it in the next update.

The zone contains:

  • 4 new quests
  • 2 world bosses
  • a bunch of new resources, chests and obelisks to gather
  • a new cave with farmable monsters and resources
  • new temple dungeon with a few interestin bosses and a cool new little gimmick


There will also be a couple of world events and mysteries added for this zone in the future, I wasn't able to include them now because of some life stuff


[h2]Seers[/h2]


Seers are a new faction added to the game. They inhabit the enchanted forest, and they are quite friendly on their own, but a little shy I guess. I had the idea for their race since first day I was working on the game, and I am happy how they turned out. They are allies with barbarians, and you will be able to join them with simple faction quest chain and purchase some cool equipment from their faction merchant.

[h2]Mortling Hold[/h2]



Mortling Hold is a new dungeon, which is located separately from main zones, at the south-eastern corner of the map. It's an old warrior fortress, that was desecrated by the evil of the Darklands, and was uninhabited by a long time. Enemies there are the toughest in the game at the moment, and they are also drop some of the high-level crafting resources, that are required for the best crafting in the game.

Other:
  • You are now will be able to start crafting some epic items. The list of these items is fairly small at the moment, but it will be expanded in the future.
  • Added mouse acceleration option
  • Fixed the bug with lightning attack sometimes not triggering
  • Fixed the bug with journal not showing active quests with a lot of quests completed
  • Fixed the bug with walls and floors not deleting in bulding mode
  • Fixed the bug with enchant weapon effect not disappearing on sneathing weapon
  • Flying enemies will fall onto the ground upon death
  • Fixed few small bugs and issues



Check out my youtube channel (I might post previews of new updates there, or might not):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:

Update 0.34a

Hello everyone!
The game was just updated with version 0.34a:

  • A new block of main story was added to the game up to level 20
  • I started to replace voice acting in the game, the first one is voiceover for main player male. New perfomance is a little more calm and mature, and I think fits better for the most type of characters
  • Added a couple of building system ui improvements
  • Added a timer for deletion in building mode to prevent unwanted deletion of items
  • Fixed few small bugs and issues


Check out my youtube channel (I might post previews of new updates there, or might not):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:

Update 0.33a

Hello everyone!
The game was just updated with version 0.33a

  • Merchant questline was added to the game, which will reward you with diplomat suit, that will allow to recruit one additional companion to your party
  • Added a few cutscenes to other faction questlines
  • Most of your companions models now can be customized with armor and weapons
  • Improved grass options
  • You can now cancel picked building with middle mouse button in house building mode
  • Fixed few small bugs and issues


Check out my youtube channel (I might post previews of new updates there, or might not):
https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links:

Patch 0.32e

A game was updated with version 0.32e:

  • Dodging doesnt require stamina anymore
  • Blocking requires less stamina
  • blood demon spends less stamina on attack
  • blocking is now more responsive
  • Improved elemental beam animation and responsiveness
  • Fixed bug with player level requirements for summoning skeleton mages
  • Fixed the bug with focus the element lightning not triggering
  • Fixed few small bugs

Patch 0.32d

The game was just updated with version 0.32d:

  • Ladder and rope interactions were improved
  • You can now spilt stacks of items in inventory by pressing Shift + Left click
  • Improved optimization of new grass system
  • Elemental attack damage increased overall by about 30% and it scales better with player level
  • Elemental attack with wind elemental cooldown decreased to 3 sec, but its damage also decreased 3x times
  • Elemental beam damage increased greatly and you can now move while casting it
  • Skeletons and mage skeletons attack speed decreased by about 40%, and their damage and health decreased (and abomination) about 20%
  • Fixed few bugs and issues