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Gedonia News

Update 0.105a

The game was just updated with version 0.105a:

  • High-level recipes require more materials now
  • Crafting and some skills like defense, banditry or speech require higher level to learn
  • Horse now has autorun
  • Fixed bugs with collisions in mage tower
  • Fixed a couple of bugs with quests
  • Evaisve move and rain of arrows now correctly require arrows and gain damage increase from better arrows

Update 0.104a

The game was updated with version 0.104i

  • Fixed the bug with detailed stats being offscreen on chaarcter creation panel
  • Opened waypoints now showing on the world map
  • Fixed some translations for quests
  • Baked tender meat now correctly applies an effect
  • Fixed the bug with Curtiss family quests
  • Fixed a couple of inventory bugs
  • Fixed second and third floors of the house not loading correctly
  • Fixed deer and boar charge errors
  • Increased range of mouse sesitivity slider
  • You can now sell whole stack of items with Left Shift pressed
  • Fixed bug with old Trenton book
  • Chain lightning, fire tornado and shadow blast now correctly apply to focused targets
  • Horse is now sprints with ctrl by default and correctly works with rebinded keys

Update 0.104e

New small patch:

Changes:

  • Teleport skill is now limited by the range you will be teleporting
  • Reputation additions and removals for killing mobs are reduced from 20 to 5


Bugs:

  • Fixed the bug with battle collider in Stawford
  • Curtiss family is now correctly shows on the map and is availabe to be talked to
  • Raising skeletons with shadow element now correctly assigns summon duration
  • Roof in building now remove correctly
  • Fixed the bug with animal farms
  • Mind control now correctly increases chance of success with your charisma and the bug with it is fixed
  • Fixed a bunch of small error popups

Update 0.104a - Dismissing companions, Quest map markers

Hey guys! in this update I've added two highly requested features:

  1. Dismissing comanions. Now you will be able to send your companions to your home base and pick them anytime there. Open companion window and use Dismiss button.
  2. Quest markers. Now map of your region shows quest objectives and NPCs you need to talk to. If you want to play without these marker, I've added an option on world map to turn these off.


Other than that I've fixed a couple of bugs with quests and fixed a bug with loading.

Follow me on twitter for more info: https://twitter.com/OlegKazakov1990
Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN

Update 1.03g

The game was just updated with version 1.03g:
Bug fixes

  • Fixed the bug with material missing _MainTex attribute that wass popping out from time to time
  • Fixed equipping staff with shield
  • Fixed bug with companions not saving their abilities
  • Fixed bug with house buying not saving
  • Fixed bug with farms causing error on save
  • Fixed bug with some high level crafting ingridents having wrong ids
  • Fixed some clipping and missing textures in the world
  • Fixed small bugs and localization issues
  • Fixed bugs with some recipes having wrong names
  • Gravity now correctly applies to the character when he attacks or dodges
  • Fixed some bugs with enemies
  • Fixed bug with cave in royal mining site
  • Fixed bug with community elder and mage dispute in stawford
  • Fixed bug with final boss in cursed prison not spawning
  • Fixed sounds for some projectiles



Changes:

  • Autosave now saves in 3 different slots
  • Fire element now doesnt stagger enemies
  • You can now clean your ability and items slot by pressing Left shift
  • Trap ability changed - now it deals less damage but stuns enemies for a long time



Thank you for reading this post, stay tuned for updates.
Follow me on twitter for more info: https://twitter.com/OlegKazakov1990
Join the discord to talk to me and discuss a game: http://discord.gg/XQjSzCN