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HorrorVale Version 1.1.3 Patch Notes

[p]HorrorVale has received a minor patch. Surprisingly little bugs this time![/p][p][/p][h3]Bugs[/h3][p]-Fixed(?) an issue where Pink Fiend could appear stuck in the walls in the Forgotten Mansion[/p][p]-Fixed a collision issue in Act 4[/p][p]-Fixed various minor typos[/p][p]-Fixed an issue where Beatrice and Webs could be invisible during an Act 4 fight[/p][p][/p][h3]Balancing[/h3][p]-Nerfed Party Member 30's basic attack[/p][p]-Buffed Party Member 30's Ultimate[/p][p][/p][h3]Misc[/h3][p]-Slightly increased the speed of the animation for Sadie's ship descending[/p][p]-Added a new NPC to Town Square that'll let you know about the Bus Stops after Act 1[/p][p]-Made the Minecarts in Gumdrop Gulch Mine faster[/p][p]-Updated an Act 4 Character Card[/p][p]-Using an Orange Coffin will now return to you to the selection menu, allowing you to save and recover without risk of being attacked by enemies[/p][p]-Added a new option to turn on Content Warnings for potentially sensitive content [/p][p]-Added a new scene to the Deep Woods if you head towards the Forgotten Mansion before interacting with the Strongmen blocking the path for better context of the goal[/p][p]-Added a new scene to the Mushroom area of the Greenhouse in Act 4 to make it clearer where you're meant to go [/p][p]-Added a new scene with Layla in the game's final area that was meant to be included at launch oops[/p][p]-Made the Wolfman Warlord immune to all Elements in the first phase to try and make it clearer what you're meant to do [/p][p]-Added text after completing the game indicating that the Dream Colosseum unlocks [/p][p][/p][p]Please continue reporting bugs here in the Steam community or over on our Official HorrorVale Discord.[/p]