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Bastide News

Farm and orchard fertility, Well water zones and bug fixes.

[h3] Farm and orchard fertility, Well water zones and bug fixes. [/h3]



  • The land now has fertility so where you place your farms and orchards will affect their productivity.



  • Water zones - When placing wells you will see where large amounts of water are available.



  • Added slider for weather visuals, this will affect visual effects such as rainfall snowfall and fog.

  • Improved well system to try and go to wells that have larger amounts of water if available.

  • The refund system put in the last update was refunding but not removing the overflow.

  • Removed decals from applying to birds.

  • Fixed decoration shift multi-placement.

  • Fixed bakery cancellation issue.



The fertility changes and well changes mean you could have farms, orchards and wells that now have a low output and may need to be destroyed and built elsewhere.

Version: 0.7.14

https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.0.13

[h3] Patch notes 0.7.0.13 [/h3]



  • Added refund system to instantly refund any extra resources being delivered to a plot this will counter a current issue till it is found.

  • improved the removal of villagers starving, thirsty, ill or freezing from the tally when they leave or die.

  • Re-added snow deformation.

  • On currently doing info shown when clicking on a villager will say there is not enough storage rather than saying they are roaming.

  • Can go to fires in free time.

  • Added snow to firewood log and firewood clay chimney.

  • Added snow to the bench.

  • Added snow to orchard trees.

  • Added snow to pasture fences.

  • Added snow to stockpile resources.

  • Fixed game speed affecting snow and wetness buildup.

  • Fixed rock save and load this will only affect new games previously there was an incorrect trace so rock positions were not being saved.

  • Fixed drop cart check for better placement.



https://store.steampowered.com/app/1115450/Bastide/

Job list and assignment, Locked buildings and CPU performance improvements.

[h3] Large CPU performance update, Visual and lots of other changes. [/h3]



  • Buildings that require lumber, cut stone or both will have a lock sign over their images until the resources needed can be produced.



  • Multiple buildings have been changed to require lumber rather than wood.

  • Changed the people list button to now show a job list of available slots and how many people work in each role.



  • The people list can now be opened by the + sign below the old button.



  • Added weather option at the start of the game Cold, normal and warm slightly affect temperature changing how brutal winter can be.

  • Improved potential orchard visuals for those with higher settings enabled.

  • Changed hunter visual for selecting what animals can be hunted.



  • On load sets identical weather numbers and profiles.

  • Removed multiple in-needed references and casts which should increase villager performance.

  • Removed unneeded reference from animals and buildings improving performance.

  • Removed unneeded info from houses.

  • Changed shoe durability.

  • Will now show difficulty and temperature setting with load info.

  • Highlighted people now simulate as if close to not stutter when moving.

  • Changed wood text when clicking on trees to just use the icon and show text when hovered over.

  • Added text when hovering over the house types.

  • Added loading text when loading all save files.

  • Saves and loads if they have taken their break.

  • Fixed issue with load performance.

  • Fixed on fire notification.

  • Fixed firewood building collision.

  • Fixed path creation not connecting to the end of another path.

  • Fixed Chandler visual issue.

  • Fixed some of the UI anchoring.

  • Fixed an issue with an unending loop on gathering save information.

  • Fixed sending to the lowest pastures number update speed.

  • Fixed exiting the main menu load widget and returning no longer deletes your selection options.



Version: 0.7.12

https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.0.10

[h3] Patch notes 0.7.0.10 [/h3]



  • Fixed an additional issue with church time getting villagers stuck but this time in break time.

  • Fixed break time also applies to carry water animation when trying to cancel.



https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.7.09

[h3] Patch notes 0.7.09 [/h3]



  • Fixed issue with church time getting villagers stuck.



https://store.steampowered.com/app/1115450/Bastide/