[h3]
New buildings, resources DLSS and more content [/h3]
- 5 New buildings Forge, Sewing hut, Furrier, Clay pit and Tile maker.
- 3 New resources Clay, Tiles and Fur clothing.
- Forge and sewing hut now act as early game blacksmith and tailor with blacksmith and tailor only able to now create warm clothing and durable tools.
- Furrier creates fur clothing using Leather, Wool and cloth.
- Clay pits have output zones just like farms, orchards and wells.
- Tile maker creates Tiles from clay. Tiles are used for buildings such as Church, Tavern, Furrier, Blacksmith and all stone houses.
- Added DLSS settings.
- Procedural tree spawner will attempt to group trees up into forests a little better.
- Can now hover Food, clothing and tool icons to see a breakdown of each type.
- Improved path creation and now used a button at the bottom for completion rather than right clicking when hovered this will give a clearer example of what you are constructing.
- Improved smoke.
- Name popups fade in and out
- Field affected slightly by rain.
- Improved Plot hud.
- Improved blacksmith task.
- Started to a more universal percentage tracking for buildings.
- Removed some heavy references and use another system to access the info giving CPU performance improvements to Villagers, animals and buildings.
- Stockpile memory usage lowered.
- Added little extra info to job selection tool.
- Fixed job selection tool from resetting on load or during the night.
- Fixed translation for wells output.
- Fixed plaster house 2 construction.
- Fixed cart being unclickable.
- Fixed pasture worker job removal getting them stuck when moving to the gate.
- Fixed some people getting stuck at night.
- Fixed issue with break time.
Version: 0.7.18
Procedural map generation has been pretty much completed but there was a few game breaking issues that stopped it from being in this update. It should arrive in the next large update which will also come with unreal 5.4 update a few more jobs and foliage update.
Currently 50% off:
https://store.steampowered.com/app/1115450/Bastide/