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Bastide News

Patch notes. Version 0.4.9

[h3]Patch notes. Version 0.4.9[/h3]



  • Fixed edge movement triggering when alt-tabbed. Stopping players from getting lost when alt-tabbing when loading or playing.

  • Firewood can be used in warmer weather (still cold, just not as cold) when there are large amounts of firewood stockpiled per house. The use of firewood increases happiness.

  • Villager highlight now swaps when using the arrow keys on the villager hud to cycle through people.

  • Varied diet now improves happiness.

  • After closing the encyclopedia, it will unpause to the previous game speed.

  • Balanced freezing numbers.

  • Increased freezing health damage.

  • Reduced health regen rate.

  • Balanced bread happiness.

  • Improved environmental audio system.

  • Fixed an incorrect number used for happiness deduction for having no shoes. It was 10x what it should have been

  • Fixed herbalists save and load of plants.

  • Fixed lumber mill thatch having incorrect material at long range.

  • Fixed button for ordering bow.

Patch notes. Version 0.4.8

[h3]Patch notes. Version 0.4.8[/h3]



  • Younger villagers now have lower happiness demands and older villagers have higher demands.

  • Fixed issue with cheesemonger where they went to grab the two milk needed and would only grab one. They would also only be able to try and grab milk if there were 2 in the warehouse. This caused constant movement outside the warehouse and waiting longer than needed to start production.

  • Firewood now produces 5 instead of 4. Firewood also burns 33% longer.

  • Fixed small housing size issue.

  • Fixed a few issues with house smoke location.

  • Fixed warehouse floor visual.

  • Reduced some texture sizes reducing game size.

Patch notes. Version 0.4.7

[h3]Patch notes. Version 0.4.7[/h3]



  • Changed audio system for getting and saving volumes.

  • Improved performance for grabbing audio info.

  • Improved landscape performance.

  • Made multiple changes that improve performance.

  • Fixed a few hud click sounds.

  • Changed virtual texturing limit.

  • Disabled unused feature that could increase performance.

Patch notes. Version 0.4.6

[h3]Patch notes. Version 0.4.6[/h3]



  • Made a few performance increases.

  • Saving will now remove any duplicated trees. This could cause an issue with extra wood when harvesting trees.

  • Improved children's movement and sleep.

  • Will now say when saving.

  • Stopped multiple saves from being qued up.

  • Slightly reduced game file size.

Patch notes. Version 0.4.5

[h3]Patch notes. Version 0.4.5[/h3]



  • Fixed logs falling through the ground.

  • New safety features for saving and auto-save. Previously saves could become corrupt in rare instances.

  • Quitting the game or going to the main menu will wait for any saves triggered to finish first.

  • Tree growth has been split from being triggered on one frame every few seconds to split up over every frame within the 1 second when started—removing a spike issue.

  • Improved tree saving.

  • Fixed some trees lighting up at night.

  • Fixed a few tree deletion issues.

  • Fixed translation for quit menu.

  • Improved tree system.