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Bastide News

Patch notes 0.6.23

[h3] Patch notes 0.6.23 [/h3]



  • Added wind to new trees.

  • Added snow to new trees.

  • Fixed tree falling visual being the wrong mesh.

  • Fixed stockpile navigation.

  • Fixed tree setup selection.

  • Fixed tree loading correct meshes.



https://store.steampowered.com/app/1115450/Bastide/

Tree performance, new tree visual and forester improvements

https://store.steampowered.com/app/1115450/Bastide/

[h3]Tree performance, new tree visual and forester improvements[/h3]


  • High trees have been replaced with a new visual. This was due to their performance being not good enough. These new trees perform much better (Wind movement to be added).

    The ultra version that uses nanite to be very visually detailed remains. But without a compatible nanite device, it is not recommended.

    Old:


    New:


  • Foresters will no longer chop the nearest tree. Instead, they will be chopping randomly within their area to avoid having a large empty ring around the forester and rather have a forest surrounding it.

  • Fixed firewood loading issue.

  • Fixed health regen not being affected by game speed.

  • Fixed forester area being smaller than the visual area.

  • Fixed stockpile performance issues when placing.
    Version 0.6.22

Patch notes 0.6.21

[h3] Patch notes 0.6.21 [/h3]



  • Holding shift now speeds up zoom in and out just as it does with camera movement.

  • Fixed archers not being able to be assigned to watchtowers.

  • Fixed audio for new players being set to 0/100



https://store.steampowered.com/app/1115450/Bastide/

Patch notes 0.6.20

[h3] Patch notes 0.6.20 [/h3]



  • Fixed blacksmith being unable to craft.



https://store.steampowered.com/app/1115450/Bastide/

Health bar, UI improvements, hunter fixes and 50% sale.

https://store.steampowered.com/app/1115450/Bastide/
Currently, 50% off for the next week.

[h3]Health bar, UI improvements, hunter fixes and 50% sale.[/h3]


  • Health bars on villagers will show if they are not at 100% health, the bars will disappear at a distance.



  • Some hunter issues were fixed by forcing animal movement and spawning to be within the map's bounds.

  • Improved worker roam.

  • Enemies have been given offsets to ensure they don't walk inside each other.

  • Improved building widget system used for showing no worker icon. Now it has better performance.

  • Added invalidating timers on heavy UI to improve performance.

  • Reasign worker is now triggered by the villager, rather than the job giving better performance and control.

  • Added four more checks to the tree planting location check; this should stop trees from being planted in silly places.

  • Fixed herbalist sizing issue.

  • Fixed orchard visual issue.

  • Fixed save order not considering minutes.

  • Fixed cart stuttering in the distance.

    Version 0.6.19