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Energy Shield can help you in tricky situations...

CyberCorp Devlog #2

Hello everybody!
We are the Megame team, the developers behind a game called CyberCorp — a cooperative isometric looter-shooter.

It’s our second devlog — it’s all about the weapons in the game and their upgrades.
If you’re not familiar with us, the team plans to release CyberCorp on Steam (wishlist us!) and Nintendo Switch in 2022. By the way, if you want to have a look at the previous devlog, here it is.

Now, back to today’s topics: the weapons.
CyberCorp is a shooter which has both procedurally generated online levels and a fairly involved single-player campaign.

We’ve designed around 40 kinds of weapons, ranging from the simplest pistol to unique rocket and grenade launchers. You’ll find plenty of options to play with!



In campaign missions, the player can manage a sword and two kinds of firearms and switch between them at any moment.

But the missions aren’t as easy as they look! Sometimes you’ll be restricted to a common pistol (for example, if your hands are full of valuable cargo).

The combat system is designed for push-forward gameplay. You can shoot some enemies from afar, but most melee foes can jump or teleport to the player, so you can’t stand in place.
Keep moving, keep fighting!

[previewyoutube][/previewyoutube]

And now it’s time to talk about armor!
Armor can be light, medium, heavy, and exotic, protecting the head, legs, and chest. Like weapons, it can be common or more interesting — rare pieces with unique qualities can be found in stashes. Armor like this has completely different applications. For example, it can create an energy field around the character, damaging everyone around. Another kind makes you invisible while you don’t move.

Armor and weaponry can be upgraded using cards. You’ll receive the cards by completing missions or find them dropped as loot. Any weapon or piece of armor can hold up to six cards, which will let you shoot faster, aim better, and take less damage.



That should be everything the team wanted to cover with regards to weapons for today. We’re always happy to receive your comments and feedback.

If the game interests you, please don’t be shy, ask any questions, and press the “Add to your wishlist” button :)
P.S. You can find more news and info about the project on our social media outlets at FB, Twitter, and Discord.

Check out the new location for CyberCorp!

City Locations for CyberCorp!







The main rule in street skirmishes is correct positioning.