1. CyberCorp
  2. News

CyberCorp News

Demo Path #2

  • Fixed visual bug - camera delayed when character blink to new point. Now the delay is less.
  • Fixed visual bug - card name different in full card description
  • Fixed visual bug - bullet impact vfx to environment not showing
  • Fixed critical bug - fps drops to 30 when disable vsync, but option shows 60 fps
  • Fixed critical bug - slide direction is wrong when press WASD ans slide at one moment
  • Feature - now can blink from slide
  • Feature - multiplayer - can change replay server region in settings
  • Fixed minor visual bugs - translation, inventory ui tab name


Thank you for feedback and bug report!

Play the demo (available on Steam) and check out different weapons!

Here's the demonstration of some deadly weapons: melee, guns, exotic and so on. Feel free to leave comments about them and play the demo to try them out by yourself!

[previewyoutube][/previewyoutube]

Demo Path #1

  • Added option to exit demo mode and return to base to equip armor and weapons
  • Fixed critical bug - can not insert and replace cards in inventory
  • Fixed visual bug - painting any armor reset other armor painting
  • Fixed critical bug - pressing return to base when player is dead leads to not responding UI
  • Fixed visual bug - inverted red and green numbers in card info
  • Fixed visual bug - enter and immediate exit from mission - statistics is not updated
  • Mute bug - auto detect language system disabled - always English on first launch
  • Changed paint control: Hold -> press
  • Demo balance minor changes

🔴 Developer Q&A / Demo

We are happy to introduce our new demo.
Please, play and share your feedback to make game better.
Thank you, Agent!

You can install free Demo from CyberCorp steam page.



Some concept arts for Fans

🔴 Developer Q&A / Demo

We are happy to introduce our new demo.
Please, play and share your feedback to make game better.
Thank you, Agent!

You can install free Demo from CyberCorp steam page.



Some concept arts for Fans