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Patch 14.1

Minor fixes and improvements.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 15926976

Changes:
  • player power level is no longer limited in missions
  • running and sliding animations improved
  • character animations in the inventory improved
Fixes:
  • codex: icons were displayed for undiscovered weapons, armor and skills
  • various daily quests, codex and milestone fixes
  • various ui fixes

Happy gaming ːthumbaliftː

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Update 14

Today is the weekly update - codex, milestones, two new exotics, a new mission on nightmare difficulty and bug fixes.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 15917702

New:
  • rewards for logging into the game, similar to the milestone mechanic from Warframe
  • a new nightmare difficulty level for the survival mission
  • a new exotic pistol, critical kills from which explode enemy bodies (drops on the extraction mission)
  • a new exotic submachine gun, the chance of a critical hit increases for each creature under the burning effect (drops on nightmare survival)
  • codex - the development is still in progress, but you can already see information there.
  • dialogue texts have been translated into some languages


Changes:
  • updated the extraction mission - should be more interesting now
  • balance and loot drop adjustments
Fixes:
  • in many daily quests
  • various ui fixes
  • some achievements did not work


Happy gaming ːthumbaliftː

Patch 13.1

Minor fixes and improvements.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 15850000

Changes:
  • the third skill slot now display when it unlocks
  • daily quests: minor ui improvements
  • display tooltip in the inventory that the player's level has been reduced to the maximum allowed for the mission
Fixes:
  • the player's animation sometimes broke in the fight with Komodo
  • some bosses with shields could not be finished off if you waited (the shields had time to recover)
  • daily quests: several bugs fixed
  • credits and сuberium ratio does not display in the mission description


Happy gaming ːthumbaliftː

Screenshot by LindaDavis5630382

Update 13

Today is the weekly update - daily quests, new mission and bug fixes.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 15837108

New:
  • daily quests - in test mode - initial balance, still might have bugs in some types of quests
  • new mission with nightmare difficulty
  • fire, cold, and electricity damage numbers are now colored accordingly
  • milestone counter in the main menu (similar to Warframe) - started counting how many days you've been logged into the game, this will give small rewards in the future
Changes:
  • improved running animation
  • removed black-white filter in extraction mission
Fixes:
  • flashlight was aimed incorrectly with pistols
  • multiplayer: minor bugs
  • steam Deck: minor bugs
  • ui: minor bugs


Happy gaming ːthumbaliftː

Patch 12.1

Minor fixes and improvements.

Thanks for your bug reports and feature requests! Update is already available.

Patch notes, build id 15767291

Changes:
  • increased enemy level in extraction mode
  • faster dialogue skip
  • added perks and cards localization
  • steamdeck: increased performance on the base
Fixes:
  • in the 10th mission (and probably somewhere else) dialogue skip did not allow to complete the mission


Happy gaming ːthumbaliftː