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10.21 Major Update Alert

Hi all,

We have another major update released today, details below:

1. In "easy" game difficulty, we adjusted the limit to hero maintenance fee in order to allow for the collection of more heroes.

2. We have made AI more aggressive in attacks in "hard" game difficulty, which makes growth faster but will also experience heavier economic pressure, this was made in mind of those who like more challenge.

3. Added a categorization filter for heroes based on their equipment/gear type.

4. Only one pop up character dialogue when commanding multiple heroes to "search" missions.

5. When a new hero is found, you can choose to "accept" or "deny" that hero from joining your faction, this also avoids the repeated action of "exiling" a hero you do not want.

6. Adding the setting option of turning on or off the skill animation during battle, you can now choose to turn it on or off to avoid the zooming in and out when skills are released.

7. Adjusted the maintenance levels to have more reasonable fees.

8. Fixed calculation errors for negotiation system, which was originally causing the cost of agreements to be too low. Also fixed the system error occurring in city trading (i.e. not allowing you to trade off your last city).

9. AI optimization, making AI's actions more reasonable and economy behavior deviate less from normal.

10. Strengthened the Shadow Undead faction, added a "golden" material for the Shadow Undead leader's main weapon.

Thanks for reading!
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