Eagarlnia News Blast week 8/31
Hello everyone - thanks for continuing to follow us and we're at only a little over a month countdown to our early access release - please wishlist us on Steam if you're into grand strategy games - promise to not disappoint!
For this week's development updates, we continue to focus on optimizing localized English and Japanese versions, hopefully will be able to get out a multilingual demo to some players and get more feedback in a week or so:
1. Enhanced visualization by adding fog feature allowing you to see only closeby allies and neighboring cities.
2. Expanded map range and optimized visuals utilizing the fog feature
3. Minimized interface for hero command to allow for information overload to players
4. Adding a shortcut window for mission control
5. Optimized supporting info for front row soldiers at battle
6. A new soldier "type" for Ianlerner tribe - an elvan knight
7. Adding two new tribe powers (English naming still in process)
8. A new archipelago city is added to the map of Eagarlnia
9. Wizard damage capability increased 20%
10. New effect of "burning" (when attacking target, creates extra damage)
11. Naval soldiers type change from archers to warriors
Finally, we finally took time to set up some useful links with our publisher, the goal is to build a community for Eagarlnia and get some feedback and comments by our community:
Youtube
[previewyoutube][/previewyoutube]
Discord: https://discord.gg/3pPb5AY
Twitter: https://twitter.com/pixmain
Thanks guys! See you next week.
For this week's development updates, we continue to focus on optimizing localized English and Japanese versions, hopefully will be able to get out a multilingual demo to some players and get more feedback in a week or so:
1. Enhanced visualization by adding fog feature allowing you to see only closeby allies and neighboring cities.

3. Minimized interface for hero command to allow for information overload to players
4. Adding a shortcut window for mission control
5. Optimized supporting info for front row soldiers at battle
6. A new soldier "type" for Ianlerner tribe - an elvan knight
7. Adding two new tribe powers (English naming still in process)
8. A new archipelago city is added to the map of Eagarlnia
9. Wizard damage capability increased 20%
10. New effect of "burning" (when attacking target, creates extra damage)
11. Naval soldiers type change from archers to warriors
Finally, we finally took time to set up some useful links with our publisher, the goal is to build a community for Eagarlnia and get some feedback and comments by our community:
Youtube
[previewyoutube][/previewyoutube]
Discord: https://discord.gg/3pPb5AY
Twitter: https://twitter.com/pixmain
Thanks guys! See you next week.