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伊格利亚战记 News

10.17 Regular Update

We'll be uploading another build today fixing some bugs and optimizations, details below:

1. Fixed hero and soldier EXP calculation animation display issue
2. Fixed mission window and localization display issues
3. Corrected trigger behavior for achievements
4. Fixed loophole on that causes skip of "celebration" cool down time
5. Fixed the problem of being unable to "complete" missions after mission requirements have been met
6. Fixed the issue associated with certain soldier types being unable to unlock - specifically "Butcher" and "Necromancer"
7. Added the processing of city defense clearing to zero once a city has been destroyed
8. Increased the limit of "discount" for the Treasurer position
9. Fixed display errors of some documents
10. Fixed the bug associated with numerical display
11. Optimized the success rate of "negotiations"
12. Increased the overall powers of the preset heroes in faction "Shadow Undead"
13. Improved frequency of open sites for "exploration"

10.16 Fixes and updates

We have made a regular update with the following:

1. Expansion of battle area and further freedom to maneuver, players can now retreat to delay attacks from enemy forces.

2. Added emergency city defense mechanism - When one city within the faction is destroyed, all other cities within the faction will enjoy a temporarily added emergency defense protection; the more cities destroyed, the higher emergency protection level. After two rounds, the temporary emergency mechanism will be cancelled.

3. Fixed partial feature malfunctions caused by in-game font settings.

4. Fixed numerical display errors in certain tasks/missions.

5. Slightly increased the maintenance fees for heroes.

6. Adjusted frequency of AI lobbying towards faction heroes.

7. Fixed bug associated with symbols/numeric settings which caused screen/game progress freeze.

We are currently working on the abnormal text & game-freezing bugs.

We sincerely apologize for the in-game bugs that are causing an unpleasant gaming experience, we've identified the issues to be:

1) Player round encounters an error during calculation, displaying abnormal text series, due to the decimal/numeric system being different in different countries
2) Game freeze upon enemy turn, due to an inexplicable error of causing a jump to player turn when it should be AI turn

We're currently patching and fixing these issues and expect to have the update within 24 hours. We apologize again to all who are experiencing this issue and hope to return a great gameplay experience to you. Thanks again for supporting us.

The Heroic Legend of Eagarlnia Early Access is now available!

The early access version contains the full English and Chinese gameplay, available now!

We will be sending a more detailed patch notes on the changes/fixes since the demo version, but the early access gameplay has optimized English localization and a full fledged achievement system. We also fixed certain bugs associated with specific PC settings that causes freeze and game loading.

We hope this full version will give you a smooth gaming experience.


Demo gameplay ending in 1 hour!

Thanks to all who participated in our demo gameplay during the Steam Game Festival.

We'll be continuing discussions and bug feedback on our discord group - you can join us there.

Keep a close eye on our early access release in less than 12 hours!!