Update 1.41
[p]I've been tinkering a bit with the engine, upgrading some components, and decided to backport the changes to Dead Hand. Changelog follows:
[/p][h2]Full Patch Notes[/h2]
Have fun!
[/p]
[/p][h2]Full Patch Notes[/h2]
- [p] Switched from the venerable DirectSound API to XAudio2, upping the minimum requirements to Windows 10 as a result (can't do that yet, still have players on Windows 7). [/p][p][/p]
- [p] Replaced the Lua 5.2 interpreter with LuaJIT, improving performance on low-end CPUs.
[/p] - [p] Updated RecastNavigation library to the latest version.
[/p] - [p] Pathfinding improvements.
[/p] - [p] More robust actor snapping to ground algo.
[/p] - [p] As usual, fixed a bunch of minor bugs and memory leaks.
[/p]
Have fun!
[/p]