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Dead Hand Update 1.1

Update 1.1 is now live on Steam bringing the following additions and improvements to Dead Hand:

The Shredder miniboss

The Shredder is a medium hovercraft equipped with twin-mounted gatling guns and an advanced targeting system array, allowing it to effortlessly punch through heavy cover by sheer volume of accurate fire. This miniboss has a small chance of appearing on levels 4 to 6.

Practice and Custom Difficulty Modes

Dead Hand has two new difficulty modes, "Practice" and "Custom".



Practice Difficulty is a 3 level long game mode intended for players that find learning the ropes through repeated head-banging against the (not so) "Easy Difficulty" level a tad too grueling; and would prefer a less punishing environment for exploring the game mechanics. There's also a new achievement to be obtained when beating this mode.



Custom Difficulty allows you to adjust several aspects of the game difficulty to your preference, namely: Damage dealt and received, amount of enemies, starting supplies, and how long it takes for Hunter/Killers to spawn.

Line of Sight Indicator


Lastly, here's a small quality of life improvement. The mouse cursor now shows a text indicator when aiming at an enemy without Line of Sight.

It's still recommended to have a look at the GunCam before shooting, though, as this provides more information about the amount of cover an enemy has.

Have fun!