Update 1.16
Update 1.16 is live introducing a new miniboss, some balance tweaks and a minor bugfix.
[h3]Patch notes[/h3]
Cheers!
[h3]Patch notes[/h3]
- Added the "Technical Prime" miniboss, here to seek revenge for all the Technical trucks you've mercilessly slaughtered across your runs. It may appear in levels 2 or 3 and if you're lucky it might drop its tasty Twin Mount.
- Lowered the AP cost of replacing a mounted weapon with another from 6 AP to 3 AP to encourage the use of the 2 hardpoint hulls and to improve the viability of midfight weapon swapping.
- Increased the amount and quality of consumables (possibly) dropped by C-RAM, Killdozer, Scout and Recon class enemies.
- Lowered enemy density and raised drop rates in tier transition levels (4 & 7).
- Improved the calculation of level camera bounds.
- When swapping hulls would cause the currently selected weapon to be dismounted, the game will now automatically select the first mounted weapon if any.
Cheers!