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People Playground News

People Playground 1.9.5


[h2][1.9.5] - August 12 2020[/h2]

[h2]Added[/h2]
- Confirmation dialog when attempting to overwrite a local contraption
- Stormbaan lightning gun
- (Modding) PhysicalBehaviour.RefreshOutline method that will reset the outline object to the current sprite. This method is also automatically called when the user changes the sprite of an object that uses RandomSpriteBehaviour
[h2]Changed[/h2]
- Contraption save screen is now a dialog box
- Slider has less resistance
- Destructible cable now has a variable force threshold based on the mass of the attached objects
- Settings menu is now separated by category
[h2]Fixed[/h2]
- Busses are more stable. This will break some older contraptions with busses in them.
- Debris created by destroyable objects will now properly be removed when undoing their creation
- Motorised wheel collider is more accurate now
- Motorised wheel no longer causes inaccurately serialised wires
- Fixed the godforsaken car texture
- Steel binding not being broken by lasers and Beam rifle beams

People Playground 1.9.4

[h2][1.9.4] - August 2 2020[/h2]

[h2]Added[/h2]
- OnLoad method for mods. This is a static method that will be invoked after all mods are loaded. This is unlike the Main method which is invoked when the catalog is populated.
- ModAPI debug drawing feature
- ModAPI.PixelSize constant
[h2]Changed[/h2]
- Updated to Unity 2020.1.0f1
- Fire looks better when moving fast
- Beam Rifle texture
- Beam Rifle recoil increase
- Decreased bullet drop
- Decreased bullet impact sound volume
[h2]Fixed[/h2]
- Minor bug fixes

People Playground 1.9.3

[h2][1.9.3] - July 23 2020[/h2]

[h2]Added[/h2]
- Slight bullet drop
- Tracer speed based on actual round speed
- ModAPI.Register
- This function accepts a generic type parameter that derives from MonoBehaviour. These components will be created in and will exist from map load to map unload. You can use these to run scripts in the background.
- PhysicalProperties.LodgeStrengthMultiplier
- This field determines how difficult it is to pull the object out if it has been lodged into something. It is set to 1 by default.
[h2]Changed[/h2]
- Slipperly soap
- Androids are now a little tougher yet again
- 120mm cartridge is now 30mm
[h2]Fixed[/h2]
- Timed Gate bug
- Tracer resize bug
- Tracer water bug
- Mod active status change when mod updates
- Bullets hitting their origin weapon
- Minor performance improvements

Super cool hotfix

This is just a very tiny hotfix for the tracer freezing problem :(
I keep having to do this. Release a thing and then fix said thing the morning after. I swear this isn't on purpose.

People Playground 1.9.2

[h2][1.9.2] - July 21 2020[/h2]

[h2]Added[/h2]
- Bullet tracer option
- Minor addition to firearm sounds
[h2]Changed[/h2]
- Machine gun now fires ballistic rounds with tracers
[h2]Fixed[/h2]
- Hidden achievement is now achievable for older players
- Mod loading problems for some
- Minor performance issues
[h2]Removed[/h2]
- That loading screen only caused problems apparently so that's gone forever