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People Playground News

Hotfix

Everything was slowly burning even though it wasn't on fire. This is my fault for improperly testing things and releasing them anyway. Either way it's fixed now, your version number won't change because who cares at this point

People Playground 1.17.3

[1.17.3] - May 16 2021


OKAY I REMOVED THE BUG REPORT FORM. Jesus Christ. What is wrong with all of you. Within the first hour of releasing the update, I had to IP ban an embarrassing amount of people. As a sidenote, please uninstall Sanguinem Triae because about 50% of all the reports I received were caused by it. No offense to its creator, but this is a disaster.

People Playground 1.17.2

[h2][1.17.2] - May 15 2021[/h2]

[h2]Added[/h2]
- Temperature unit setting
- Frozen limbs turn blueish
- In-game bug report form

[h2]Changed[/h2]
- Minor performance improvements
- Nuclear explosions no longer set everything on fire (necessarily)
- Nuclear explosions now only burn things in its line of sight
- Darkened the pause menu
- Power gauge is less susceptible to heat damage
- Igniting things via the context menu is more clearly effective

[h2]Fixed[/h2]
- Burning-related bugs
- Strange wire colour bugs
- Magic purple glow? Probably fixed?? Inform me please
- Wires on piston head (and other objects) acting weird

[h2]Removed[/h2]
- Ignition sound

People Playground 1.17.1

[h2][1.17.1] - May 12 2021[/h2]

[h2]Fixed[/h2]
- Weird water bugs
- Humans not burning for some reason
- Bleeding not fully stopping when temperature is under 0
- Insulators no longer catch fire
- Collision exit bug

People Playground 1.17


[h2][1.17] - May 9 2021[/h2]

[h2]Added[/h2]
- Basic temperature simulation
- Most hot metals glow
- Heat pipe
- Thermometer
- Insulator
- Hovercar
- Freezeray
- Heatray
- Heating element
- Cooling element
- No collision link (Phase link)
- Framerate limit setting (will only take effect if Vsync is disabled)
- Bullets slow down and diverge under water
- Rocket launcher rockets slow down under water
- Forced resting pose

[h2]Changed[/h2]
- Decreased copper wire strength
- Notifications appear instantly instead of sliding in a little too late
- Decreased base screen shake intensity
- Plates are a little less fragile
- Things burn slower
- Minor performance improvements

[h2]Fixed[/h2]
- Axe serialisation bug (this may break axes in existing contraptions)
- Potential temporary freezing when you have a lot of undownloaded workshop mods
- Mods being able to break the mod list
- A bug to do with sleeping rigidbodies
- Limb-to-limb energy transfer problems