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Terra Randoma News

Development News: Rise of the Skeleton Sage

Hi Everyone,
Last two weeks we worked on improving the Adventurer’s Guild for the next update. Just like the Artisan’s Keep, the hero will be able to visit the guild master, take on quests from him, gain reputation and earn rewards from the Guild’s Treasure Vault based on his reputation.



Higher reputation at the guild will make the Talent Stones cheaper. Additionally, there will be unique rewards. Perhaps some special Talent Stones that are not going to be sold at the guild but can only be obtained from the vault by earning reputation. We have not decided fully yet, we need to play and see.

There will be new quests for the guild. Some of them will have new enemy types. Besides reputation and gold, these quests will give prosperity to all towns. The idea is Adventurer's Guild is watching over the island to keep it safe.



One of these new quests is about a Skeleton Sage raising an undead army to cleanse the living from the face of the realm. Hero will have to travel to his dungeon and destroy a secret arcane device to stop his diabolical plan.

That’s all for now. Thanks for reading. May the tides bring you triumph!

Update 20 Arrives! Treasures of the Artisan’s Keep

Hi Everyone,
We are ready with a new update. One of the highlights of this update is the Treasure Vault at the Artisan’s Keep which gives our hero certain rewards based on his reputation at the Keep. Another addition is a new weapon type: throwable explosive potions. See below the details:



Version 0.77.02 ADDITIONS:
  • Treasure Vault at the Artisan’s Keep added. Hero can earn rewards based on his reputation here. There are ten tiers of rewards. Some of them are randomized, some of them are handpicked.
  • Some new rare valuables added for the Artisan rewards. Jade Abacus, Silver Bear Figurine, Royal Chalice, Hand Held Mirror with Topaz Ornaments.
  • 3 throwable explosive potions added: Flask of Lavafall, Flask of Toxic Rain, Bottled Avalanche
  • Avalanche Talent Stone added. When used, it explodes and freezes a 3x3 area.
  • Shady Character added as a travelling merchant. He sells explosive potions, lockpicks, invisibility and teleportation potions. He can be pickpocketted and haggled.
  • Shady Character can come up at the taverns too.


CHANGES:
  • Changed the journal screen. Now it shows reputations for towns and Artisan’s Keep.
  • Ranged Combat skill now gives stun chance at qualified and master levels.
  • Alchemy skill now gives bonus damage to explosive potions.

Development News: Bronze Gorgon Figurine with Ruby Eyes

Hi everyone,
Last week we improved the Artisan’s Keep by adding a Treasure Vault. Treasure Vault is kind of a new reward system for the Artisan’s Keep quests. On top of the Artisan Master's usual gold rewards, our hero will now earn reputation as well as valuable amulets and special treasures based on this reputation at the Artisan Faction. We made several new treasures for the vault like “Jade Abacus” or “Bronze Gorgon Figurine with Ruby Eyes”.

After completing the quest and earning reputation, the hero can visit the Vault. There are ten tiers of rewards increasingly getting valuable. With every ten points of reputation a new tier becomes available and hero earns the right to claim the new reward.



Hero earns more reputation if the dungeon is far away from the Keep. It is usually 10-15 points per dungeon. So sometimes it is possible to earn two rewards in one expedition. However these numbers may change, we are still play testing.

With the new Explosive Potions, Shady Character at the taverns and the Treasure Vault, the new update is shaping up nicely.

That’s all for now. Thanks for reading. May the tides bring you triumph!

Development News: A Shady Character Appears at the Island

Hi everyone,
Last week we continued working on throwable potions. The new one is called ”Bottled Avalanche”. As the charismatic name suggests, when thrown, this potion explodes on 3x3 area and freezes the enemies. We also made a Talent Stone version of it. It is called “Avalanche” and can be cast by using 35 stamina. Though the potion version is more powerful.



There are now three throwable potions: “Flask of Lavafall”, “Flask of Toxic Rain” and “Bottled Avalanche”. So we thought it might be convenient to a have a travelling merchant that sells these kind of potions. Therefore we introduce a new merchant type to the game called “Shady Character”. These merchants will come up at the wilderness and sometimes at taverns and sell explosive, invisibility or teleport potions as well as lockpicks for a suspiciously cheaper price. Our hero can haggle or pickpocket them as usual.





We also changed some of the skill perks. For example, ranged combat skill now gives permanent 5% stun for ranged attacks at “Qualified” rank and 10% stun at “Master” rank. So even when the hero’s weapon doesn’t have stun effect, he will be able to stun enemies with his expertise.

Finally some minor improvements for the UI have been made. We changed the look of the date and hour indicator to be better in tune with the new enemy and chest cards.

That’s all for now. Thanks for reading. May the tides bring you triumph!

Version 0.76.19

Hi everyone,
Here is another small patch.
  • Foods giving delusion were also giving stamina unintentially.
  • There was a wrong chest type coming up at the rat dungeon.
  • Some late game combat skill perks were calculated wrongly.
  • Changed some late game sea encounters. Sirens were hard to fight for melee only characters.