1. Terra Randoma
  2. News

Terra Randoma News

Version 0.99.27

Hi everyone,
Here is another small balance/fix update.
    CHANGES
  • Wining Tavern Brawls now gives hero 5 reputation and gives town 5 prosperity instead of 2.
  • Clearing towns from infestations gives hero 5 reputation and gives town 5 prosperity instead of 2.
  • Grim Plague now doesn't reduce natural resistance but it reduces max health by 20% instead of 10%.
  • Grim Plague roll over explanation updated to warn the hero about epidemic: "An epidemic will start, if you enter taverns."
  • Disesased animals' power to inflict grim plague is reduced.
  • Wilderness encounters for the first 1-2 levels are a little bit easier. (No more 3 minatours at the first level)
  • Changed the menu entry at the item shop from "Weapons" to "Weapons and Tools" to more clearly communicate that repair tools and arrows are also sold there.

    FIXES
  • Fixed a bug about potions sold during epidemic doesn't register in rare occasions.
  • Fixed a typo in wooden club. It was saying it is a shortsword.
  • Fixed elemental resistance calculations. Intelligence was giving less elemental resistance than it should, making ice, fire and lightning enemies more powerful.

Version 0.99.26

Hi everyone,
Here is a balance/changes update.
  • Minotaurs now have Armor Breaker ability.
  • When hero is on fire, his armors' durability reduces.
  • Made some difficulty adjustments after level 15-20. The game was getting a bit too much difficult .
  • Helping towns during epidemic is easier now. Every potion sold during epidemic reduces the epidemic time by 3 days instead of 1 day.
  • Helping towns during famine is easier now. It needs less food to stop famine.

Version 0.99.25

Hi everyone,
Here is a small balance/bug fix update.

Changes
  • Maximum load capacity is increased by 5 for all characters.
  • Quests at the tavern now give +2 more prosperity to towns.
  • Adventurer's Guild quests give +5 prosperity to each town instead of +2.
Fixes
  • Repairing critically damaged items were showing that it repaired zero durability although it was repairing correctly.
  • Aquathril Shortbow was producing silver ore instead of aquathril ore.
  • Abandoned Cart was not spawning any enemies.
  • Completing Adventurer's Guild quest sometimes didn't give prosperity to towns.

Version 0.99.24

Hi everyone,
Here is small fix.
  • Upgrading ranged weapons was calculating new total damage wrongly, resulting giving less damage boost to the hero.

Version 0.99.23

Hi everyone,
Here is another small fix.
  • Silver belt and silver boots were generating wrong material names when salvaged making materials unusable.
  • Individually repairing items in the repair shop was making wrong sound effect.