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Terra Randoma News

Version 0.76.15

Hi Everyone,
Another small update.
  • Changed Lightning Strike Talent Stone icon graphic with a more suitable one
  • Added +25% critical damage for the second perk of the Ranged Combat skill
  • Changed Sharkmen's blood frenzy trait so it scales better in higher levels
  • Toxic Rain talent stone's stamina cost was written wrong in the card

Version 0.76.12

Hi everyone,
This is a small balance update.
  • Reduced the power of first tier Sharkmen, Aquathrians and Phantom Sailors.
  • Reduced stealing food chance of Vermin Trait to 10%.
  • Capped the damage of Grudge Trait at 2.
  • Capped attack bonus of Pack Fury Trait at 10. Reduced the attack bonus from 3 to 2 per ally.
  • Adventurer's Guild now sells more potions.

Development News: A New Invention from the Alchemist’s Tower, Flask of Lavafall

Hi everyone,
This week we worked on some new weapon type: throwing weapons. They are actually potions but when thrown, they explode and give certain damages.

We made two of them for starters. One of them is called “Flask of Lavafall”. This one is like fireball, but it is a little bit more powerful and it scales with alchemy skill instead of meditation. More over, since it is an item, there is no cooldown or stamina consumption. If the hero can get his hands on enough of them he can be very destructive.



The other one is “Flask of Toxic Rain”. This one again can be thrown and it explodes. As you may guess, it poisons the enemies in a 3x3 area.

We made these potions for the characters that don’t use talent stones like fireball but still want to live the satisfaction of an Area of Effect spell. So playing a warrior character will be much more fun and diverse.
There will be more of these kind of potions in the next update.

That’s all for now. Thanks for reading. May the tides bring you triumph!

Version 0.76.08

Hi everyone,
Corrected a bug about the last three mini boss dungeon positions. They were coming at the same place instead of randomized positions along the coast tiles.

Version 0.76.07

Hi everyone,
This is a small balance update.
  • Enemies don't get Diseased/Grim Plague modifier at the first level for a more beginner friendly experience. Since it restricts the hero from entering towns, it presented an unintended challange for new players.
  • Reduced the negative effects of Itchy Skin, Delusion and Wanderer's Flu from 40% to 30%.
  • Book prices are increased by 50%. It is now more profitable to sell them at the alchemist's tower.