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  3. The Anacrusis illustrates just how ingenious Left 4 Dead really was

The Anacrusis illustrates just how ingenious Left 4 Dead really was




The Anacrusis lacks many of the things I usually point to when describing what makes a shooter fun. A recent patch made its plasma rifle less of a pew pew pew gun and more of a thump thump gun, and a bit of bass does go a long way toward making the weapon feel less toy-like, but its behaviors remain stiff and simple, as if it's a UI element rather than an object. And despite some recent animation improvements, the alien enemies can come across like holograms that don't truly inhabit the space or feel the impacts of sizzling plasma bolts. I do like that sometimes they're inexplicably launched vertically on death, but the frequency of spontaneous ragdoll lift-offs was sadly reduced by a recent patch...
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