1. The Anacrusis
  2. News
  3. Update 45 - Grabbers Gonna Grab, Grab, Grab, Grab, Grab

Update 45 - Grabbers Gonna Grab, Grab, Grab, Grab, Grab

[h3]Grabbing Survivors is Easier and More Reliable[/h3]
Aliens playing the Grabber should be more consistently able to grab, regardless of ping or obstacles between the Grabber and its target. You can now grab over half-height walls, unbroken glass walls, etc. In short, the Grabber is working as expected now.

[h3]Network Adjustments[/h3]
  • Added interpolation for the host so that lagging players movement doesn't look laggy. The host will now see what the other players see
  • Raised the network traffic limits so we shouldn’t hit rare race conditions that create lag for the entire server when someone is watching Paramount Plus


[h3]Bug Fixes and Quality of Life Improvements[/h3]
  • Damage indicators for Alien team now show the rolling cumulative damage done to players rather than the number of hits applied
  • Invented PermaDing technology so that Alien players receive feedback on their performance across the veil of death. If you drop Goo, die, and respawn as a Grabber, you’ll get notified when your Goo from a past life impacts Survivor players
  • When you return to the main menu as a party after a game, the game will no longer put you in an invalid party state and prevents players from joining subsequent games
  • When you’re an alien and get sucked into a vortex grenade, your camera will drop into 3rd person mode to indicate that you, as a player, no longer have control of your movement. It will drop back into first-person mode when you regain control
  • We’ve added a UI effect for Alien players to indicate that they’re affected by stasis
  • We've begun a performance pass on the Xbox. We believe that we’ve fixed most of the stuttering problems that players have reported on the Xbox Series X and Xbox Series S. Additionally, players on all Microsoft platforms (Xbox Series, Xbox One, and Microsoft Store) should see significantly improved performance for anything related to drive i/o performance