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Update 57 - The Last Early Access Update

This is it. This is (probably) the last update before we hit 1.0 next week. This week's update has a bunch of performance fixes, fixes for GPUs with 3GB of RAM, support for sound replacement mods, and a bunch of fixes for bugs that have vexed us all.
  • Enhancements to eggs in Versus mode
  • General performance improvements that should show gains across the entire range of supported hardware
  • Significant performance improvements during large hordes
  • Changed graphics presets to be more aggressive at the Low and Medium settings. If you’re using a 3GB GPU and experienced crashes when you ran out of memory, you should run on the Medium or Low setting depending on available memory
  • Preliminary support for audio mods that can replace any sound in the game. Try the mouth sounds shotgun mod in the Workshop!
  • Using Discord rich presence shouldn’t result in a ghost member of your party anymore
  • Bots should be less talkative when they’re shooting each other by accident (don’t worry, bots don’t do damage to each other)
  • Grabbers can no longer fire their primary attack if they’re not on the ground
  • Added a UI toggle to disable audio mods in-game.
  • Updated episode thumbnails for Episode 4 and 5
  • Final fancy lighting render and previs enabled on Episodes 1, 2, and 3. Episode 4 will be done in time for next week
  • Fix occasional massive hitches that were especially prominent in Versus mode. If you see significant stutter in this release, please send us logs!