Update 46 - Flasher's Delight
[h2]New Flasher Horde Control [/h2]
Flasher players can hold to collect common, which spawns them at regular intervals and collects nearby common aliens from the environment. When you release the horde, the common will aggro on the player you’re currently targeting, even through walls. If you don’t target an enemy when you release the horde, they’ll just target the nearest Survivor
[h2]Team Balance for Uneven Teams [/h2]
Team balancing for uneven teams. Dictated by the number of players on the alien team, not the overall game composition
[h2]Smaller Changes[/h2]
[h3] Balance Adjustments[/h3]
[h3] Bugs [/h3]
Flasher players can hold to collect common, which spawns them at regular intervals and collects nearby common aliens from the environment. When you release the horde, the common will aggro on the player you’re currently targeting, even through walls. If you don’t target an enemy when you release the horde, they’ll just target the nearest Survivor
[h2]Team Balance for Uneven Teams [/h2]
Team balancing for uneven teams. Dictated by the number of players on the alien team, not the overall game composition
[h2]Smaller Changes[/h2]
- The last player standing can now start two-button holdout events
- Modders can now disable different layers of the player skins (head, hair, body) in the settings for their cosmetic mods
[h3] Balance Adjustments[/h3]
- Buff to Plasma Rifle Mk1 Ammo - We’ve increased the number of rounds from 180 (essentially tripling the amount of ammo in the gun to account for its burst nature)
- We noticed that the standard Common were slightly more effective than we intended in Versus. Given the relative increase in power of the Alien team as a whole over the last few patches, we slightly lowered the number of Common in the Versus game. We want player skill with the Aliens to be the main way Survivors take damage, not Common aliens
- Slightly reduced the amount of damage the Flasher’s relative mobility and punch damage to balance out the increased power of the horde
[h3] Bugs [/h3]
- Fixed an animation glitch that occurs when the characters use their pulse
- The Brute’s leap camera is no longer reset when you press both attack buttons at the same time
- Xbox and controller on PC players will now be able to use the team select menu