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  3. Update 47 - Let's All Go to the Lobby!

Update 47 - Let's All Go to the Lobby!

  • Fixed Even More Lobby Disconnects - We believe that we’ve (for real this time) fixed the issue that prevents players who complete a game and go back to the lobby together from connecting to a follow-up game hosted by the same player. We’ve tested it extensively internally and are confident that the cases we know of are fixed. We’re also confident in your ability to find new edge cases, so please let us know if you fail to connect to the host from the lobby after this patch.
  • Fixed a Critical Hit Bug - We realized that critical hit damage was still being calculated based on the amount of health special Aliens have in the campaign mode despite Versus specials having significantly less health. We’ve dramatically reduced the impact of the critical hits and would love feedback on this change.
  • Ep2 Versus Fix - We’ve added a first-pass fix for the issue that let Alien players get stuck outside the starting airlock on Episode 2, Level 2 by preventing them from spawning there. We know this isn’t ideal, and we have a better solution planned, but it will take some time to implement and we wanted to prevent players from inadvertently creating a situation where they’ll have a bad time.