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ViRo Playspace News

Massive ViRo Playspace Update

We have some big announcements!

We are excited to announce that our latest Dream experience titled “Ela’s Dreamscape” will be available for purchase here on Steam in one week!

Additionally, we are officially releasing our new and improved build of ViRo Playspace on Steam today and we’re making it easier than ever to access ViRo Dream Experiences. All the Dream Experiences have been updated and repackaged as Steam DLC because a lot of people were having trouble getting them using Steam's microtransaction overlay.

We’ve done a massive overhaul and improved all of the Dream Experiences, so the ones you already own should have a pretty nice makeover. They won’t show up as DLC that you own on Steam yet, but they will still be available in your account.

Going forward, we are ending support for the standalone version of ViRo Playspace and moving it exclusively to the Steam platform. This move will give us more bandwidth to focus on content creation and develop the various social features for the platform. Part of our migration to Steam is stepping away from in-game currency. Our token system was originally implemented for online features that are still in development, and we believe that switching to simple DLC items instead of in-game currency will make more sense and be easier for everyone.

We will happily help you migrate any purchased tokens still on your account to DLC content. Just fill out the form on this page and we’ll take care of it. It’s a manual process on our end so it may take a day or two.

Finally, if you’ve only ever used our Standalone app and are new to using ViRo Playspace on Steam, fear not! All of the content you own is still accessible on your account can easily be transferred over by linking your account to the Steam version of the app which you can do as soon as you launch it.

Upcoming App Improvements!

We have a lot of new developments on the way for ViRo Playspace! The finishing touches are being added to the Ela Darling dream experience, we have an exciting new ASMR project in the works, and we’re doing an overhaul to the backend of the whole application.



We’re in the process of updating Unity, the game engine behind ViRo Playspace, as well as qdot's plugin that fuels our haptics integration.

Here are a few of the improvements you can expect over the next couple updates:
  • Stability, crashes, and performance- a handful of people have experienced an issue where the app crashes on launch. We believe that the Unity engine update will help resolve some of these issues.
  • Rendering pipeline- the experiences you already know and love will be touched up a bit with better lighting, shadows, visual effects, and more.
  • Animation- we will be able to use better tools to create and cleanup animation which means you’ll see higher quality movement and we will be able to speed up the development process on new releases, to get them to you faster without sacrificing quality
  • Haptics- we will be able to support even more haptics devices and offer more functionality for your favorite toys. We are planning to implement some in-app tools to allow more control over haptic ranges and a lab where you can more easily and thoroughly setup and test your devices.


Additionally, some of you may have noticed that we transitioned away from the limited rentals, and instead will cycle through the Dreams so one is always free to try.

Ultimately, these updates will make your ViRo Playspace experience smoother, easier, and a whole lot sexier.

v0.08 released on May 28, 2020

v0.08 released on May 28, 2020

- updated aesthetics in the experiences floor
- updated some network backend in preparation for social elements
- added functionality to load content from ViRo website links (may also be used for private room sharing)
- added networked haptics features for Vex Ruby streams (will also be used in private rooms)

Vex Ruby’s New Role and Fan Art Contest

Hey ViRo Playspace friends!

We have some fun updates to the app in the works that you’re going to absolutely love, but in the meantime, have you met our newest member of the team, Vex Ruby?

Vex Ruby made her debut as a ViRo Playspace persona just a few weeks ago, a gorgeous ingenue new to the world of broadcasting and streaming. In that short time, she has dazzled the hearts and minds of everyone who has met her. When she first started out, she shared, with a coy charm, her deep admiration of Vi Rose, the lead spokesperson of ViRo Playspace. Little did she know, Vi Rose became an instant fan of Vex as well.

After keenly observing her new protege, Vi Rose has decided that Vex Ruby is ready to expand her role and take the place of Vi Rose as the official ViRo Playspace representative.

To celebrate Vex Ruby’s new station, we are hosting a Vex Ruby fan art contest! The medium is up to you, though the final submission should be an image of your creation to make voting easy. Let Vex Ruby be your muse and show the world how much she inspires you.

For the next two weeks, we are inviting fans of Vex to submit their artwork inspired by her. The top 8 submissions will be featured in Vex Ruby’s room, tweeted with the artist’s credit, and best of all: will receive a personal thank you video from Vex Ruby herself.

To participate, post your creations to r/ViRoPlayspace with the flair “Vex Ruby Fan Art.” The deadline for submission is April 9th and the 8 winners will be selected based on upvotes on April 10th.

If you haven’t joined our Discord yet, you should check it out and come say hello to our lovely friend Vex, post haste! She’s a real sweetheart and sexy as hell. We think you’ll love her as much as we do.

ViRo Playspace named Adult VR App of the Year by Forbes

We are deeply honored to share with you all that ViRo Plyspace (formerly ViRo Club) has been named the 2019 Adult VR App of the Year by Forbes.



In the end of the year list of top adult XR experiences in 2019 published this week, author Jesse Damiani noted:

“If the “dream” of VR is presence and interaction, ViRo (“Virtual Romance”) Club stands out as a full embodiment of the medium’s potential. The app features high-quality, customizable experiences that focus on haptics, supporting more than 45 haptic/teledildonic devices. In the months since its launch, it has grown a dedicated following because of its curated library of diverse, high-quality solo experiences, as well as its intent to launch social spaces with a focus on consent, privacy, and judgement-free self-exploration.”

The article also features quotes from ViRo Playspace Marketing Director, Ela Darling, who shared insights on the previous year and predictions for what is to come in 2020.

The ViRo Playspace team has worked tirelessly to create an application with diverse content offerings that cater to a wide variety of users. We are grateful for the recognition by Forbes and we’re excited to share even more exciting experiences with the community as we continue to grow.