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GRIME News

Akupara Games Celebrates 8 Year with Sales and Livestream

Hey Akuparians! Guess what, it’s our birthday!,

Akupara Games is turning 8 years old and to celebrate, we have put GRIME on sale for 48% off! Be sure to grab those deals, check out our lovely event page, and check out the sales! Maybe the game you’ve been waiting for is waiting for you here, with a crisp sale to match.
https://store.steampowered.com/sale/akuparagames8thanniversarysale



Also, to celebrate, we will be hosting a multi-hour stream with tons of activities, announcements, and more! Stream is starting at 11:45 PM PDT! We really hope to see you there - and here’s to another year of publishing your favorite indie games on the market
https://www.twitch.tv/akuparagames

- Riv otter

GRIME Daily Deal! 45% off NOW

Calling all vessels!


GRIME is part of Steam's Daily deal, dropping the price 45%, for a limited time only from April 20 through May 4th.

It's safe to say GRIME is worth bragging about: Gold Winner of the GWB Game Awards in 2022, Best Character Design Award, amongst a handful of other renown wins... GRIME is notable addition to the soulslike metroidvania category.


If you (or a friend) been admiring GRIME from afar, there's no time like the present! Be sure to snag a copy before this Daily Deal ends on the 4th of May.

As always, stay tuned to our social and community networks for all things GRIME related:

Patch Notes 1.3.5

Hey! Yarden GRIME director here, and this is PROBABLY our final final GRIME patch. Fixing a few more things reported since the previous one:

- Fixed a bug related to pullable platforms.
- Fixed a bug related to the platforming challenge in Unformed desert.
- Fixed an issue with Spike Traps sometimes damaging the player when not supposed to.
- Starting a new NG+ cycle will no longer break the game on placing a new map marker.
- The player will no longer stay invincible after defeating the Dreamborn Terror.
-Added missing localization of NPC dialogue in Abandoned Opus.

Just like before, we will keep an eye out for major issues reported to us. As long as nothing significant pops up, this might be it from us for a while.

Join our discord if you want to chat with us and the rest of the community. There's also a dedicated bug report forum there!
https://discord.gg/grime

Thank you all for being here with us. Next time you'll hear news from us will likely be over on GRIME II's Steam page, so make sure you Wishlist -
https://store.steampowered.com/app/2529790/GRIME_II/

Until then. :)

Patch Notes 1.3.4

Hey! Yarden GRIME director here, and this could potentially be our final GRIME patch. It addresses all the final major issues that have been reported since Parting Shade launched namely:

- Various issues with aiming Pull.
- Being unable to bind alternative buttons for Pull, basic attack and special attack.
- Fixed bug preventing players from pulling certain platforms.
- Objects missing from an optional platforming challenge in Unformed desert.
- Issues with platforming challenge in the Worldpillar.
- Fixed a bug in which a consumable item would not be consumed upon use.
- Fixed a bug that caused the game to teleport the player to a ladder if they die on one while having the vasehead trait.
- Added a missing damage volume in Abandoned Opus.

We will keep an eye out and if there are no major issues reported we may simply gather them all over a period of time for another patch, but as long as nothing significant pops up, this may be it from us for a while.

If you wanna chat in the meanwhile you can catch us over at our Discord
https://discord.gg/grime


Thank you all for being here with us. Next time you'll hear news from us will likely be over on GRIME II's Steam page, so make sure you Wishlist -
https://store.steampowered.com/app/2529790/GRIME_II/



Until then. :)



Hotfix 1.3.3

Hey just a quick hotfix for:
- Leaper Trait bug
- Flower Foe Trait bug
- Some Pullable platforms sometimes not working

Next hotfix should be in the coming days and will address the issue with pull.