Patch Notes 1.3.4
- Various issues with aiming Pull.
- Being unable to bind alternative buttons for Pull, basic attack and special attack.
- Fixed bug preventing players from pulling certain platforms.
- Objects missing from an optional platforming challenge in Unformed desert.
- Issues with platforming challenge in the Worldpillar.
- Fixed a bug in which a consumable item would not be consumed upon use.
- Fixed a bug that caused the game to teleport the player to a ladder if they die on one while having the vasehead trait.
- Added a missing damage volume in Abandoned Opus.
We will keep an eye out and if there are no major issues reported we may simply gather them all over a period of time for another patch, but as long as nothing significant pops up, this may be it from us for a while.
If you wanna chat in the meanwhile you can catch us over at our Discord
https://discord.gg/grime
Thank you all for being here with us. Next time you'll hear news from us will likely be over on GRIME II's Steam page, so make sure you Wishlist -
https://store.steampowered.com/app/2529790/GRIME_II/
Until then. :)