HEXTERMINATE - build 6 update
Improvements
- Updated the crosshair so it is more visible against bright backgrounds:
- Updated the perk window so it is clearer whether a perk is active or not, as well as what requirements must be met to purchase it:
Balancing
- Reduced the damage the player fleet receives from ships performing a ramming maneuver by 66%.
Bug fixes
- Fixed an occasional crash due to ships hitting the player ship while the player was docked and modifying their ship.
- Fixed a crash when the player attempted to undock with more than six addon modules slotted.
- Fixed engine disruptor not correctly affecting ships which had activated ramming speed.
Known issues
- I'm aware that if you have a high resolution monitor, a sector's background and galaxy map are not being rendered correctly. I'm currently working on a fix for this.