HEXTERMINATE - Build 16 update
Improvements
- Ships can now have an outline surrounding them, helping you identify whether they are friend or foe. This is enabled by default, but can be turned off in the Options screen. The player's ship has a cyan outline, any friendlies are blue and hostiles are red:
- An accessibility option has been added to allow firing turrets to be a toggle, rather than having to hold the left mouse button. This option is disabled by default, but can be turned on in the Options screen.
- The engine has been updated to use OpenGL 3.3 and GLEW, greatly simplifying some of the underlying rendering code. This is not expected to make any difference for the majority of players, but it makes further development easier.