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The Steam Awards nominations: Make Rail Route your 'Labor of Love' choice!

[h3]⬆️⬆️ Click the box above to nominate Rail Route ⬆️⬆️[/h3]


As the Steam Autumn Sale (November 21st to November 28th) approaches, we've got some exciting news to share. It's that time of the year again when you, the players, have the power to nominate your favorite games for the prestigious Steam Game Awards. And guess what? We're counting on your support to make Rail Route a standout choice in the "Labor of Love" category!

[h2]🚂 Why Rail Route Deserves Your Vote 🚂[/h2]
Dedication Beyond the Tracks:
Rail Route isn't just a game; it's a labor of love for our dedicated development team. We've been working on updates, improvements, and optimizations to ensure your train dispatching experience keeps getting better and better.

Continuous Innovation:
Rail Route is constantly evolving. We've listened to your feedback and incorporated new features, automation tools, and optimizations to keep the game engaging and exciting.

Community Engagement:
You, our incredible train dispatchers, are the heart of our community. Your feedback and ideas have shaped the game's development, making Rail Route a true labor of love for both us and you.

[h2]🌟 How to Nominate Rail Route 🌟[/h2]
Nominate directly at the top of this post or nominate Rail Route in the Labour of Love category on the nomination page!

Remember, your vote counts, and your support means the world to us. We couldn't have made Rail Route the game it is today without our community. Spread the word, rally your fellow players, and let's make Rail Route the shining star of the Steam Game Awards. Together, we can celebrate our shared passion for trains and dispatching!



Over the years we have released a lot updates, really advocating for Labor of Love award. To celebrate this, we have created a roadmap guiding you through our time together - take a look:



If you wanna dive into the memory lane and check out every update, we got you covered:
Early Access! - Rail Route officially launched on Steam
Update 1 - 1.1 finally made it to the public
Update 2 - Meet Jozic!
Update 3 - New Accessibility Features
Update 4 - New Game Mode - Rush Hour!
Update 5 - Contests, leaderboard for Rush Hour and new maps!
Update 6 - Rail Route's new story mode "The Story of Jozic"
Update 7 - A multitude of quality of life improvements like train alerts.
Update 8 - Advanced arrival and routing sensors
Update 9 - New Menu and Waiting Train Icons
Update 10 - Menu and game scene combination and New loading screen
Update 11 - More Control and Flexibility in your Rail-building Experience
Update 12 - Revamped UI
Update 13 - Keybindings: More Freedom, More Control
Update 14 - The new dispatcher office
Update 15 - More diverse contracts and improved schedule modification
Update 16 - Tiers are in, improving system upgrades
Update 17 - Shunting and improved contracts planning


But what’s next? We are quickly approaching the 1.0 release, aiming to leave Early Access in February. Stay tuned for more information, share your feedback, and thank you for being a part of our incredible journey. 🚉❤️


https://store.steampowered.com/app/1124180/Rail_Route

https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/

Hotfix 1.17.16

UPDATE: Localizations (es: achievements, ui; nl: tutorials, ui; zh-Hans: tutorials, ui; no: ui; ru: ui)
UPDATE: Station visit info panels can no longer be dragged around in contract focus view

FIX: Error thrown when train was selected and new contract was accepted in focus view
FIX: Hovering a subtask icon leads to bad icon flickering
FIX: Main menu tab selection buttons where still acting on keybinds when menu was closed
FIX: Playing the story of Jozic with all researched pre unlocked leads to the story to get stuck
FIX: Positions of windows were wrongly saved for stabling rules
FIX: Reuse shunting command did not show up when editing stabling sensors
FIX: Saving a go to signal shunting command with a deleted signal leads to a NPR and breaks the load
FIX: Stabling sensor would still add shunting commands to train with rejected contract
FIX: Start / stop train button was still listening to binding after train bottom bar was hidden
FIX: Text in timetable completion modal had graphical artifacts
FIX: Train dispatched from Coach Yard in advance (as ECS) caused errors when schedule editing was attempted
FIX: Train shunting queue was not cleared when trains contract was rejected
FIX: Trains outside of endless mode did not show timeline on hover
FIX: Zoom to contract views were wrongly computed in some cases


Note: Build 1.17.15 contained critical bug and was skipped.

Czech & Slovak Games Week 2023

Come and celebrate the annual Czech & Slovak Games Week with us. To celebrate this, Rail Route will have a 20% discount for the coming week!

Every year on the 17th of November, Czechia and Slovakia celebrate national holiday in honor of the events of 1939 and 1989. The Day of the Struggle for Freedom and Democracy is primarily linked to the year '89 and the so-called Velvet Revolution, which marked the peaceful transfer of power and the advent of democracy. It represents the beginning of free entrepreneurship in our countries, including the gaming scene, which gradually developed during the 1990s to its present form.

Situated in the heart of Europe, Czechia and Slovakia may be small countries, but the local gaming scene punches well above its weight! Join us in celebration of Czech and Slovak game developers, and the plethora of games they’ve brought to this world!


As a studio in the Czech Republic, we are proud to be part of the annual Czech & Slovak Games Week with so many other fantastic studios and great games.

Rail Route received Update 17 last week, finally adding the long-awaited feature shunting. This week we recommend you to try it out on our Prague map, to celebrate this very special week. Go dispatch some trains!

And as always, share your feedback:


https://store.steampowered.com/app/1124180/Rail_Route

https://store.steampowered.com/app/1896900/Rail_Route_The_Story_of_Jozic/

Hotfix 1.17.13 & 1.17.14

Hotfix 1.17.13
NEW: Train schedule is shown when hovering visit in station info panel timeline

UPDATE: Bigger tunnel connector sprite
UPDATE: Stock endless maps updated (more space for yards)

FIX: Closing contracts menu would leave black artifacts behind from station signs for a short time
FIX: Contracts menu did not switch to correct tab when showing specific contract
FIX: Edit contract keybind closed active contract focus view when different train was clicked
FIX: Incorrect duplicate tooltips on editor checklist items
FIX: Player was forced to wait for Jozic to stop talking until he can close the station panel in the auto accept trains chapter
FIX: Wrong sound position when station sign clicked on UI


Hotfix 1.17.14

UPDATE: Dock station info panel subtask in the tutorial has been removed

FIX: Incorrect string format for chinese localization of reuse shunting command time
FIX: Localized text on upcoming trains and train bottom bar was not updated directly after changing game language
FIX: Non bulldozable items could be bulldozed when clicking just after deselecting an item on the board in bulldoze mode
FIX: Subtask hint icons being displayed under the system upgrades panel
FIX: Subtasks hint keybinds in the system upgrade panel were confusing for the gamepad
FIX: Train names where not localized when loading a save with a different localization active or changing the localization in game

Hotfix 1.17.12

NEW: Collect upkeep each cycle for Shunting Track and Stabling Sensor

UPDATE: Increased minimum default ui scale for smaller resolutions
UPDATE: Localizations (zh-Hans: research, tutorials, ui; no: ui)
UPDATE: Reg train Intermission now measured from arrival to departure (was: from departure to arrival), making leg's last stop and next first stop be included in intermission - their lenght now does not matter. Brings better stabling platform allocation visualization and earlier leg switch possibility.
UPDATE: Upkeep rebalanced for Shunting Circuit (1000), Shunting Track (2000), Stabling Sensor (4000) and Coach Yard (10000)

FIX: CycleBalance.Upkeep was not saved
FIX: Lists with filters were not cleared when filter was modified to unmatching string (no result expected) while the list was still being loaded