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Rail Route News

Hotfix 1.0.7


FIX: Autoblock train labels coloring (if unlocked)
FIX: Average speed into two lines (offered contract)
FIX: Debug (F2) window was not closed when click 'x'
FIX: Moving station sign cased duplicity
FIX: Reccurent contract hint missing text in some languages
FIX: Remove close 'x' button in game mode select in tutorial
FIX: Show departure time for finished trains & proper coloring
FIX: Upgrades detail panel scrollable
MOD: BoardTrack.GridTrackPoints moved into Track
NEW: Right-click clearing the sensors allocation
UPDATE: Make all scrolling texts same slow
UPDATE: Queue all routes when signal already having a queue

Hotfix 1.0.6

FIX: Tutorial was not working because of missing East End

And I really don't know why, corrupted build 1.0.5 or something... :(

Thank you all for understanding!

Hotfix 1.0.5

Second-day hotfix is here! The main issue was wrong rewards when modifying the contracts.

Sorry for that ;). Happy Dispatching!


UPDATE: Decrease the number of autosaves to 5
UPDATE: Toggle to control dispatching ICs from Coach Yard in reversed order
FIX: Contract reward dialog displayed strange numbers for corner cases
FIX: Destinations close together in UI
FIX: Don't close Upgrade window when converting points
FIX: If custom map can't be loaded, don't ruin the whole main menu
FIX: It was possible do downgrade not-yet-bought platforms and autoblocks
FIX: Node detail panel show allocated instead of free

Changelog 1.0.4

The first batch of fixes in Early Access. Enjoy!


NEW: Zoom with page up / page down (in case you don't have mouse wheel)
UPDATE: Better button box on the timetable destinations
UPDATE: Bigger victory screen (+detail icon swap)
UPDATE: Increase max value for UI slider
UPDATE: Localizations
UPDATE: Show tunnel building errors upfront
FIX: "Penalizations" exported to be translated
FIX: Allow use time keybinds during map panning
FIX: Clear 'Other to / Finished to' via button was not working
FIX: Commuter trial triggered PlatformSensor automation twice in station that was not next mandatory station
FIX: Enqueued route not set Perpetual even if Shift pressed
FIX: Gameover messages exported to be localized
FIX: It was possible to create perpetual autoroute even if not researched - using Shift
FIX: Missing border flag in Viafier retica map - trains were not properly generated in Arosa, Ens, Klosters Terminal, and Scuol-Tarasp
FIX: Missing text for ECS detail
FIX: Right-click tunnel to force clear
FIX: Running sensor tutorials locked the upgrades

Rail network management sim Rail Route is now out in Early Access

If you think you have what it takes to build and manage a connect network of rail tracks, Rail Route is a game you might want to go and take a look at.

Read the full article here: https://www.gamingonlinux.com/2021/06/rail-network-management-sim-rail-route-is-now-out-in-early-access