1. Snacko
  2. News

Snacko News

🔖 Mini-patch + wiki soon!: 0.9.0_5445

Meowllo! This is just a small patch adjusting addressing some small things:
  • Mailroom clerks will now visually show up for work
  • Item preview in your rucksack will no longer be a pink square while in desert
  • Basic stove now takes 5 Myst Crystals instead of 5 Fire Fragments to make it more reliable to craft early game


That aside, we've been working on putting together a wiki that will hopefully go live soon!



There's a lot of data and general stuff in Snacko, so we hope having a proper wiki that more of the community will then be able to add to will help you on your island colonialization building plans!

🛍️ Smooth Shopping: 0.9.0_5419

Meowllo! We've made some major changes to how shops look and function~
They should now be easier to work with, especially on gamepad!



[h2]Shops[/h2]
  • They're just like your storage container or shipping box: you can double click to move an entire stack and split items.
  • How we're internally handling the shops now also give us more freedom to choose things such as random restock % chance, or how many days between restock.




[h2]Auto-Save[/h2]
  • Another quality of life change is disallowing saving manually in the auto-save slot.
  • There was an unfortunate ability to lose all your save progress by only saving in the auto-save slot, starting a new game, then having the auto-save in the new game override your old file.
  • Now, you'll be prompted to save in the other numbered slots, so at the very least you'll always have a manual back-up in case it happens.


[h2]Other[/h2]
  • Gifting was never disabled for tourists - you'll no longer get Hanna accepting a gift on behalf of them
  • Both Miss Curator and the Donation Box will now let you know if you've already donated something, or if the item isn't accepted instead of endlessly accepting all items
  • However, crops are not donateable, yet still marked as such. Fix coming soon for this!
  • Issue where NPC dialogue randomization was rolling the same line frequently

🐮 Barn Fixes Patch: 0.9.0_5393

[h2]Ranching[/h2]
  • Cows and chickens no longer disappear when you switch maps
  • Barns no longer merge if you have multiple of them

[h2]Villagers[/h2]
  • Cycling through villagers through the mailroom should no longer make it so re-inviting old villagers softlocks you by not allowing you to re-accept the quest

🪴 Major Update to Build Mode: 0.9.0_5380

Wow, how is it the end of the year already? Wild, isn't it? Before 2024 starts, here's our last gift to you of 2023:

Build Mode Overhaul! 🥂


Yes! Now 10x better on gamepad/deck, and 10x smoother to operate (scientific numbers determined by Me)

We added a new "camera mode", allowing you to seamlessly transition between placing and moving items to looking around the world.



This new camera mode also has less limitations, you can take it up high and really far!
Or really close. Up to you.



It would be nice to eventually port this camera over to our ancient camera tool to let you take pretty screenshots without UI in the way. Until then, just crop it ;)



[h2]Changes:[/h2]
  • Opening/using the Builder's Kit to bring up the tray is now also the button on gamepad to close the tray - much better UX!
  • Use left trigger or shift to toggle camera mode on and off
  • No longer differentiates between quick place and menu on Steam Deck: pressing A/Interact while hovered over an object will bring up the context menu
  • Control prompts now centered neatly~


You should just update and try it out! Right meow! It's a lot comfier to play with once you get the hang of the new buttons. So, we hope you have fun. Happy new year!

🎣 Missing crafting recipes & Fishing QoL: 0.9.0_5343

[h2]UI[/h2]
  • Crafting recipes you should've learned but didn't show up in your list will now be there
  • Overflow storage will now scroll if items exceed slots

[h2]Fishing QoL updates[/h2]
  • Fish now actually care if your lure is close to them
  • UI made larger for smaller screens
  • Reaction window for initial reel scales with fish value: higher value = react faster!
  • Fixed issue where sound or VFX could play multiple times when reeling in fish

[h2]NPCs[/h2]
  • Fixed issue where some NPCs were repeating same lines every day
  • Fixed issue of Riku drowning during shop
  • All carpenter, grocer, chemist, and static (Mikan, Nobu, etc) friendship events fixed and tested