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Snacko News

0.9.5_10425 🌙 Less Axe Stamina, Earlier Night, and more



[h3]📝 Fixes[/h3]
  • Made it easier to hit things that are close to you; hitting bushes should now feel a lot more responsive!
  • Fixed issue with duplicated resources spawning in some maps
  • Fixed dropdown menu issue in Music Box and when sending a Snack Pack; you can now view and scroll properly
  • Fixed visual squashing in the Blueprint shop
  • When multiple quest subtasks are complete at once, they play multiple times making it REALLY LOUD
  • Fixed character sprite for fishing and eating actions where there would be darker pixels in the shadows


[h3]📬 Changes & Additions[/h3]
  • When out of stamina, shows notification when trying to execute an action
  • Reduced axe stamina usage by 50%
  • Added tutorial in the Bookshelf to explain double jumping, pickaxe bounces, and sword dash
  • Added explanation in "Farming: Seasons" tutorial in the Bookshelf to call out seasonal biomes
  • Changed night time start from 10 PM to 9 PM; added "Times of Day" to Bookshelf to reference the different times of day
  • You can now send Snack Packs between your own save files


0.9.5_10357 📝 Crash fixes for tutorial popups, station indicators fix

  • Fixed crashes where opening tutorial popups with control glyphs
  • Fixed issues where some tutorials or text had image codes instead of control glyph
  • Fixed issue where stations like Furnace, Alembic, etc were always "on" and didn't show the hover widget that notified what was inside

0.9.5_10340 📬 Invite Mailbox Notification, Stability Fixes

  • Mailbox will now notify you when you have an invite that you haven't responded to
  • Fixed crashes that could happen when using the Builder's Kit
  • Fixed issue where sometimes dropped items won't be picked up the first time
  • Changed sound effect on item hold - it could sound like some cats hacking up a hairball from the other room... As cat owners, we understand this panic

0.9.5_10297 📦 Guild Delivery QoL Mini-Patch


[h3]Guild box now shows specific item requirements under each quest name. No more accidental submissions![/h3]

0.9.5_10 🎮 Control Bindings, Settings UI, and Moving Livestock

[h2]✨ NEW Settings Menu[/h2]
  • You can now rebind your controls
  • These will be saved and applied across all your save files
  • Visual effects to change shadow and effects quality have been readded into the "videos" tab
  • Resolution dropdown now properly scrolls instead of being cut off at the bottom




[h2]📬 Fixes & Changes[/h2]
  • Buying cows or chickens from Nobu Jr. now debit the money from you
  • Second action prompt for auto-deposit now respects dark mode UI
  • Fixed issue where sometimes item drops were not being picked up
  • Fixed Seed Maker being placed facing the opposite way
  • Redwood trees are now more visually distinct from Pine trees with their darker bark
  • Small Redwood trees HP 14 → 16 to better reflect their fuel value compared to Pine
  • You can now move livestock between barns; the journal currently needs to be reopened to visually see the change

  • Snacko City, The More the Messier, and Growing Variety were re-parented to different quests to make them appear on the quest board when it makes more sense; please get them again from the quest board
  • Intro to Capital City now also requires Fixing It Up! to appear on the quest board; this serves to make it more clear in the Quest Tree what requirements are needed to unlock
  • Added button to view Quest Tree directly in the quest tab
  • Mines have been expanded to generate bigger rooms
  • All enemy damage has been reduced by 4x