Meowllo and welcome to the Mines & Magicks update!
For those of you who have been playing since our early access launch in late 2023, thank you very much for sticking with us! The game has come such a long way and changed drastically.

There's more things we'd like to do, such as
multiplayer, official
modding support, and
achievements, but let's get into what
is new this patch, first!
[h2]πͺ Heading Down[/h2]
- Mine layouts can now be reset in the lobby or at the end. The layouts no longer randomize every time you sleep
- Each mine run is limited to ten floors
- Each floor has a variety of enemies, resources, and Terminals
- At each Terminal, you can select a random item, a random processor recipe, or a random buff
- Buffs are limited to inside the mines...until you upgrade them enough at the end of the run! Upgrade your buffs to have them persist even when you leave

[h2]π Getting Around[/h2]
- To aid your different runs through the mines, we have added an upgraded Kart and a Staff
- The Kart can now be accessed through the front to change out Modules, or the back to access the Trunk for storage
- You can increase your trunk capacity using BOX units, add a drill onto your Kart with a DIG unit, or even hover and fly with a HOV unit!

[h2]βοΈ Extra Powers[/h2]
- Karts can now be customized using Frames and Attachments to change the color or add on accessories
- The Staff can be used to cast up to 8 different spells
- Mix and match your two favorite spells and upgrade them with materials from the mine
- From chained lightning that bounces bolts between enemies to a self-buff that increases your size, play around with your favorite combo!

[h2]βοΈ Yearning for the Mines[/h2]
- Once you've gathered up a bunch of materials from the mining nodes or enemies, you can take them to a Remnant Loom to process for even more stuff!
- Simply select a recipe and it'll automatically load in the materials. All you have to sit and watch...and wish for good luck
- All new questlines, Corps member logs, and crafting recipes to discover

[h2]πͺ΄ Other Quality of Life[/h2]
- You can now track Cultural Center donations. Sort by donated, undonated, or by category!
- You can now place fish down as buildables to decorate with. The shark is um, large.
- An added vibrant world theme for those who miss the old days of brighter Snacko
- Added a short dash! You can now move around faster than ever, even without a Kart
- Double jump has been reworked to be less confusing: double jump anytime, anywhere! To revert back to the old jump, there's a legacy option in the settings

These are the big notes for this patch!
We hope you'll find a lot of joy going through the new quests, learning the lore of the island, and exploring the mines with your new Kart and Solstice Staff.
There's a lot more coming, including Steam achievements and more!
Stay tuned and remember, we're always accessible through Discord. Questions? Bugs? Feedback? Ping us @Devs in chat! We'd love to chat with you.
See you soon, and thank you so, so sosososososso much for your unending support π