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Gatewalkers News

Female character and visual upgrade to armors

Hi Gatewalkers!

The beta tests are coming, and we would like to show you the new improved player characters!

In the beta, you will have the option to choose whether to play as a woman or a man. Therefore, we wish to present to you the new female armors and upgraded male armors. During the tests, you will have a chance to try out the gear capped to tier 3:

(female and male tier 1-3)

Also, take a look at high-end items to compare:

(tier 7)

Please let us know how do you find them!
Gatewalkers DevTeam

UI/UX improvement

The alpha tests of Gatewalkers have just finished, and once again, we would like to THANK YOU for your great feedback!

During the tests, we have read many opinions about what is working and what is not. The one thing that was pointed quite often was the quite "raw" UI. The idea behind such a basic UI was to create it fast and then check if the proposed layout is working for you. After that, we planned to make a new one based on your opinions.

We are now ready to show you how we have approached creating a new UI/UX and what you can expect from it in the upcoming Beta (which starts February 3, 2021).

The first and essential part of UI/UX is the HUD, which is almost always a visible part of the game. That is why we put special effort to refine it in terms of usability and readability. The previous one was a little bit too overwhelming at first glance.


As you can see, we have redesigned the entire look and feel. Next, we will discuss some (not all) elements of the new UI.


[h2]MAIN BAR[/h2]

The main change involved moving all vital UI elements like HP/shield bar, stamina bar, and effects status bar close to the skill slots and quick slots. Thanks to that, it will be easier to manage all these different gameplay aspects at once, even when you are in combat. Let us take a closer look at each part of the main bar:
  • (1) HP/Shield bar - Shows the level of your health points and shield points. Moreover, if you have a barrier, it also indicates how strong it is (more about barrier in the future).
  • (2) Stamina bar - Indicates how many skills you can cast without resting
  • (3) Skill slots bar - Here, you have all the available abilities that can be used during combat, based on your gear.
  • (4) Quick slots bar - Quick items bar to which you can assign hotkeys. Quick slots makes it easier to use items during combat and exploration.
  • (5) Active effects panel - Here, you can see all the effects that affect your character, both: positive and negative.
  • (6) Passive skills and chargeable skill panel - A place where you can see what passive spells are now active and what chargeable ability is available to you. We will write more information about the mechanics behind passive skills and chargeable abilities in a future post.
  • (7) The elemental power on a weapon - The icon shows what elemental power is enchanted on a weapon with information about the accompanying cooperative combo spell.
  • (8) Solo combo spell - Description of the solo combo ability that is cast after executing an appropriate sequence of skills.
  • (9) Crafting button - Opens the crafting window, where you can make the most important things that do not require a crafting station
  • (10) Progress tree button - Opens the progress tree window, which allows you to progress your character in various ways: unlocking new recipes, unlocking new passive skills, unlocking new weapons with enchantments (coop combo) and weapons with the solo combo skill (solo combo). More on a new mechanic called solo combo in future posts.
  • (11) Open inventory button



[h2]INVENTORY AND STORAGE[/h2]

An updated view of inventory and icons of items reflects the fantasy and sci-fi feel of Gatewalkers' world.


[h2]CRAFTING STATION[/h2]

We have changed the crafting station panel to include all crucial aspects of items to create here. Also, we have made filter buttons more visible.


[h2]CHARACTER STATISTICS PANEL[/h2]

We have redesigned basic and advanced statistic panels to show essential data concerning your character's build more clearly.


[h2]RADAR[/h2]

The radar serves as a quick overview of the location of active quests and objectives. Button (1) allows you to get back to the Guild. The next two buttons open settings (2) and the map (3) of the expedition's current area.


[h2]SURVIVAL PANEL[/h2]

Here (on the left side of the screen), you can see icons representing hazards that players face during an expedition. In this example, in the forest world, you need to fight with hunger, dehydration, and insanity, All these elements are shown in the survival panel alongside information about the time of day.


[h2]PARTY PANEL[/h2]

A new look of the party panel to track the HP/shield and stamina level of your party members.


[h2]DIALOG WINDOW[/h2]

A new look of the dialog window.


[h2]SETTINGS WINDOW[/h2]

We have expanded settings, so a new window includes new parameters to set.



To sum up, we have shown you changes in UI/UX, and we are eager to hear your feedback. Please remember that it is still a work in progress.
Thank you for reading and be on the lookout for more information about Gatewalkers soon!

Best,
Gatewalkers Dev Team

Beta announcement

Hello Gatewalkers!

Since 2020 comes to an end and now we are in 2021, we wish you all a happy new year! To start this new year with a blast, we want to announce the next phase of the Gatewalkers OPEN test!

Let us start by summing up June's ALPHA tests. We are thrilled and grateful to you, our players, for the great reception of Gatewalkers and helpful feedback. During the tests, around 80000 unique players played the game! This vast number of players and the overall positive rating of the ALPHA build (approximately 83% positive reviews) gives us a HUUUUGE charge of positive energy to work further and improve Gatewalkers! THANK YOU!

Of course, we know that there is still a lot of work ahead of us. Some aspects of the game need to be refined and improved, but your opinions show us that we are heading in the right direction in general.

Now let us tell a little bit more about the upcoming tests.

The next open tests will take place during the upcoming STEAM Winter Festival (starting from the 3rd of Feb, 2021). We have listened closely to your feedback, and we have prepared many changes to current mechanics (character customization, balance, progress tree, chargeable skills, etc.) and plan to show you some new ones (solo combos, conditional skills, remedies, etc.).

Be aware, the Gatewalkers' upcoming open tests' goal is to hear your feedback about changes, new mechanics etc., without reviling too much story and content. Moreover, we have improved the graphics, UI, readability of some crucial aspects of the game, added expected background music, and more.

We will post more detailed information about the next phase of tests in the upcoming weeks.

As for current open tests, we are going to close the servers of ALPHA on 08/01/2021 at 3:00 PM GMT.

Also, as a new years resolution, we are going to inform you more systematically about the progress of Gatewalker's development.

Once again, thank you for being with us!

Best wishes,
Gatewalkers Dev Team

PS. Your opinion is very important for us, so If you liked the game, please rate Gatewalkers ALPHA on Steam!
https://store.steampowered.com/app/1341330/Gatewalkers_Alpha/

Gatewalkers celebrate Christmas!

Greetings Gatewalkers!

This year was amazing for us! We are getting closer each day to the release of Gatewalkers, we have received a lot of good feedback from a successful ALPHA launch, and thanks to your opinions, we have a lot of positive energy to work further on the game.

More details about the progress of the development soon!

Because of the upcoming Christmas, we wish you all the best, great family holidays and to stay healthy!
As you can see, Gatewalkers also celebrating Christmas!

Add to wishlist:
https://store.steampowered.com/app/1125710/Gatewalkers/

Gatewalkers - Frequently Asked Questions

Gatewalkers - UPDATED Frequently Asked Questions

Greetings Gatewalkers! Here is the updated version of the answers to the most common questions. If you don't find the answer you're looking for here, go ahead and ask us whatever you want in the comments section.

[h3]What type of game is Gatewalkers?[/h3]
Gatewalkers is a cooperative action RPG and survival game, where players travel across different worlds in order to save their own. Explore procedurally generated worlds, face hostile inhabitants, face challenges like extreme weather conditions, toxic atmosphere, lack of water, and more.

[h3]When the game is going to be released?[/h3]
We are planning to release Gatewalkers on Q2 2021. The exact date of releasing the full version has not yet been established.

[h3]Do you already know the price of the game on the day of its release?[/h3]
It's a bit too early for that.

[h3]Will there be a single-player mode?[/h3]
Although the game is meant to be played in multiplayer, there will be a single-player mode available too. What is important to add, that the entire story can be played in both modes: solo and in cooperation.

[h3]How about local multiplayer mode?[/h3]
Currently, we are not working on local multiplayer mode. We are now focused on solo and online coop experience.

[h3]How many players can play together at once?[/h3]
In cooperation, you are able to play up to 4 players.

[h3]What are the system requirements for the game?[/h3]
It is still too early to tell you for sure, but we plan to optimize the game to allow players to enjoy the gameplay on most PCs (not just high-spec ones).

[h3]Are you planning to support XBOX/PS controllers?[/h3]
Yes, we are. Currently, we are working on adding the XBOX controller and PS4 controller.

[h3]Are you working on a Linux version?[/h3]
No. The game will be officially released on PC and Mac. However, we do not exclude support for gamers who want to run the game on Linux.

[h3]Are you planning to release Gatewalkers on consoles?[/h3]
Yes, we are! We are planning to support XBOX and PS consoles, but the porting will be done after the PC version release. The exact dates of the console release are still unknown.

[h3] Are there predefined levels in the game?[/h3]
No, we are procedurally generating the map at the start of each expedition.

[h3]Are you planning open/closed beta tests?[/h3]
Yes, we have done some tests and we are planning to make more of them till release.

[h3]How can I sign for the alpha/beta tests?[/h3]
The best way to join alpha/beta tests is to add Gatewalkers to your wishlist. Then you should see all information about upcoming tests and how to join them inside the Steam client.

[h3]Where is the right place to report the bug I have encounter during tests?[/h3]
The best place to do so is on our Discord server: https://discordapp.com/invite/8Tn76pT

[h3]Where can I follow the game development?[/h3]
The best place to follow the game development is at our social media:

Facebook: https://www.facebook.com/GatewalkersGame/
Twitter: @GatewalkersGame
Instagram: https://www.instagram.com/gatewalkersgame/
Discord: https://discordapp.com/invite/8Tn76pT

[h3]Is the game going to have achievements and Steam cards?[/h3]
Yes. Both achievements and Steam cards are going to be implemented.

[h3]Are you looking for talents?[/h3]
We are always open to talented people so if you feel that you would be a good candidate for our team send as info to [email protected].