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Gatewalkers News

Patch 1.0.3

Dear Gatewalkers!

First of all, it was looooong night! But we read your comments and your thoughts, so we act! πŸ’ͺ

During the last 24h, we have made some changes to the game based on your feedback. We hear you all, and we are continuously working to make your experience with the game better and better with each patch!

Please take some time to read what we have changed in the current PATCH 1.0.3:


πŸ› οΈ IMPROVEMENTS:
  • We see that some visuals from starting weapons could have been better, so we upgraded FXes for Hammer weapon skills.
  • We have also adjusted some animations for Warhammer and GreatHammer.
  • Stamina cost on various skills has been adjusted based on your feedback (it's a multiplier factor, so take a look at your skills if they were affected). Changed skills will have 1.25 stamina cost reduced to 1.2.
  • The player's character movement speed has been slightly increased. Multiple monsters have had their attack range adjusted to compensate for this change. You should feel the change right away!
  • Some of you asked to be able to test some weapons earlier when you start the game. All new characters can choose from 3 additional starting weapons in the tutorial quest (Dark Catalyst T1, Dual Daggers T1, Bloody Axe T1). This change only applies to starting weapons available in the player's stash; Blacksmith still offers only three T2 weapons to choose from, as before.
  • Health points of low-tier creatures have been slightly reduced to make starting easier for less experienced players.
  • MonkeyBats now have a chance to drop meat when skinned (yes, we know that all players from alpha are expecting this change).
  • the Surian Shaman grenade price has been greatly reduced it's now based on item level.
  • Addressed multiple reports about characters stuck in level geometry. Navigation planes have been adjusted.
  • Removed skill icon unintentionally displayed in the crafting window when crafting utility items.


πŸ› οΈ BUG FIXES:
  • Fixed bug preventing mobs from spawning on a few objectives.
  • Fixed bug causing unintentional tent durability restoration.
  • Fixed bug causing skill Stamina Nova not to restore stamina properly.
  • Adjusted descriptions of effects of Curse and Wound infection.
  • Fixed a bug that prevented displaying a proper description of heat combo mechanics.
  • Adjusted descriptions of multiple coop-combo mechanics.
  • Salad T3 can now be crafted in "Stove" and "Campfire" crafting stations.
  • Slightly adjusted sounds on "Ancient Ruins" objectives.
  • Fixed incorrect damage modifier in Guardian boots T4.
  • Fixed incorrect defense modifier on shock rings.
  • Removed unintended ingredients occurring in multiple recipes.
  • Fixed bug causing player character to be stuck after activating drilling machine in "Ignition Cell" quest.


Thank you for playing Gatewalkers and sharing your thoughts about it!


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Have fun! 😊
Gatewalkers Dev Team

Follow Gatewalkers on social media too:
Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame

Gatewalkers Demo

Hello, Gatewalkers!

Our first after-release impression is positive. We see a lot of people playing Gatewalkers, nice feedback and genuine interest in the game. However, we do see negative reviews too and we want to assure you that we read all of the comments. So, what now? 😊

βš”οΈ We decided to publish a free demo. Some people are hesitating if Gatewalkers is something for them; This way they will have an opportunity to try out the game. It won't be the demo from beta (first mission). Instead, we want to show something more advanced.

πŸ”₯ The demo will feature one mission in the Fire World and you will have the possibility to try out a few Tier 6 weapons! The demo will be playable solo and in co-op (up to four players, invited from your Steam friends list).

πŸ› οΈ We are fixing all of the bugs that you have reported. We also consider changing some things due to your feedback. We will post patches soon and inform you about all the changes here on Steam and also on Discord so stay tuned.

Thank you for being with us, Gatewalkers! πŸ’œ We hope you have a great time playing our game. Remember that you can always join our Discord to be up-to-date with any changes, look for players to play in a coop, ask questions, and more:


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Thank you!
Gatewalkers Dev Team

Patch 1.0.2

Dear Gatewalkers!

First of all we would like to thank you all. You are truly an amazing community! πŸ’œ
Sometimes we are not able to answer all of you but be sure that we read ALL comments! We are reading your thoughts and we want to adjust the game as much as we can to your needs. We are confident that together we can make Gatewalkers better! πŸ’ͺ

Here is a list of changes we made today!

πŸ› οΈ IMPROVEMENTS:
  • Objective Sound Improvements: AncientHighTower,
  • Ancient grenadiers FX improvements,
  • Player grenade FX improvements,
  • Sonic Wave spell FX improvements,
  • Small rebalance of stamina cost - amount of stamina from jewelry, and stamina recovered for high level of nutrition and drinking,
  • Added hunger and drinking to all dungeon worlds like the UndergroundFacility for players to benefit from stamina and health regeneration bonuses there.

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πŸ› οΈ BUG FIXES:
  • Fixed a bug that prevented the use of co-op objectives,
  • Fixed a bug with the Protect Pump health bar,
  • Fixed incorrect sandwich description,
  • Parasite mob animation bug fixes on attack,
  • Final boss bug fix,
  • Fixed a bug that broke buying items from the merchant if the player had search filters enabled,
  • Many small improvements and fixes to the operation of cooperative objectives.


πŸ‘‰ That’s all for now but we will share with you other important information shortly.

Thank you for all of your support! We hope those improvements will make your gaming experience a little bit better. We are constantly working on everything you report, so stay tuned for more info! πŸ”₯

Have fun! 😊
Gatewalkers Dev Team

Follow Gatewalkers on social media too:
Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame

Patch 1.0.1

Dear Gatewalkers!

We have made small patch, here is the changelog:
- We have fixed the issue where some players where not able to leave a dungeon.
- We have increased the amount of food in early tier worlds.

Thank you for being with us!

A2 Softworks Team

πŸŽ‰πŸŽ‰ Gatewalkers RELEASES NOW! πŸŽ‰πŸŽ‰

GATEWALKERS IS LIVE! Now you can jump through the Gate and start your adventure!

We would like to thank you all for your support and for being with us. We hope you will have a blast playing Gatewalkers.

If you have any questions regarding Gatewalkers you can read our FAQ or ask us anything on our Discord server. We recommend joining our community so you can meet new players! We will also post some tutorials and other stuff so… Join the Guild now!


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PS. Have you seen our release trailer? βš”οΈ You can watch it here:
[previewyoutube][/previewyoutube]


Have fun! 😊
Gatewalkers Dev Team

Follow Gatewalkers on social media too:
Facebook: https://www.facebook.com/GatewalkersGame
Instagram: https://www.instagram.com/GatewalkersGame
Twitter: https://twitter.com/GatewalkersGame/
TikTok: https://www.tiktok.com/@gatewalkersgame