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Neon Tail News

Small patch fixing many minor issues

- Fixed Toast's weapon mission's end dialogue missing.
- Fixed dances animation issues for all characters.
- Added dances to Ram.
- Fixed pointing dances on Emote Wheels selecting wrong icon.
- Fixed basic melee slaps range to beneath 5m.
- Fixed Natixta's gun pointing on her Gun acquiring mission.
- Natixta is also able to slap Zombeanies now.
- Fixed Ram's melee attack on his first Combat mission
- After the Ruby reveal party, Max Zombeanie count is doubled.
- Fixed Localization bug with Tybalt Von Badyke's mission.
- Fixed Skybox loading inexisting lighting setup on main menu.

Regular update May 20th 2023

Thanks to bug report from awesome players, I could fix game crashing bugs I missed!
I spent a lot of time testing the game, and fixing other issues, here's the list :

- Fixed game blocker bug : loading second dream after strange meeting crash.
- Fixed wrong music playing in both dreams.
- Fixed AutoCam settings reset on character switch. Finally! I've been saying I'd fix that each stream for months now!
- Removed testing invasion hotkey from Early Access. (I think it's time)
- UD46's camera's far distance clipping now independent from settings. Now we can see the ceiling.
- Fixed Meet the Acid Frog mission thief caught dialog bug.
- Fixed going inside Neon Tail shop first time crash (same bug as first blocker bug).
- Tybalt's Marketing strategy has a clearer end message.
- Fixed eyes look at something when head is sideway, creating weird eye rotation and awkward starings.
- At night, outfit glows no longer turn our screens into lamps.
- Battle XP now don't appear before Invasion start, causing first apparition of Zombeanie display a message in the middle of a dialogue turning player canMove on.

I'm also preparing the end fight... I hope you will like it.

April 2023 Update!

Slowly, tediously, finding tidbits of time I can squeeze in some work to finish this project!
It will happen.

- Updated Steam Achievement list. Don't look for them yet, they aren't activable for now.
- Total new 23 Steam Achievements entries listed.
- Many of them are quite convoluted so only like 15% of the code is done.
- An Achievement for collecting all the Figurine (the easiest) is written.
- Added an achievement locator system to load locators on conditions.
- I had to remove soundtracks due to complications, but will be replaced in the near future.
- Added new mission : Ruby reveal. Probably will need dialog improvements, as usual.
- Fixed test setup left accidentally. Natixta and Ram won't show weapons anymore when they aren't supposed to.
- Fixed Ram's Zombeanie mission broken due to wrong identification.
- Now Drone Menu can be opened even when enemies are nearby.
- Camera Transition is still bugged, but it's at least working.
- Added a new Enemy type : The Sorad Elite. (Not visible in game yet, to be implemented in new mission soon)
- Rewriting the ending of Neon Tail to fit the inexisting budget of the project.
- Keep working hard! Will eventually finish this crazy project of mine!

Update notes for February 11th.

- Fixed mission finding cat saving after finding the cat and reloading bug.
- Added XYZ position in the world on the Debug visuals option
- Updated Sorad Elite's AI (WIP).
- Fixed baseball bat holding without Baseball Bat.
- Added HUD scaler in the options for people with weird screen setup.
- Added Ram's mission, race reveal party mission.
- Added random battle missions.
- Ruby's ponytail now floats when ennemies are nearby.
- Added Optrellian's Combat system.
- Added Toast's Combat system.
- Added Natixta's Combat system.
- Added Ram's Combat system.
- Added combat introduction mission for each characters
- Started studying Network coding...
- Fixed a lot of bugs.

Regular update September 2022

Wo ho ho! Indie game dev life has been quite crazy lately!
However things are slowly stabilizing, so regular updates should keep coming.
Lots of new fixes, debugs and some features that were requested years ago finally got an acceptable state in the game.

- Added new Character Switch Wheel Menu.
- Added Plasma Canon Punch! (Air + Rb hold, then X)
- Added New Combat based missions (WIP).
- Added Baseball bat, new combat animations, new effects.
- Designed and implemented Optrellian's combat system (unbalanced).
- Added new Figurines.
- Added Aerial attacks for Optrellian.
- Added an Automatic Camera. (Heavily requested feature)
- Made the AutoCam a setting in the pause option menu.
- 3 modes: Always On, Always Off, and Default deactivates AutoCam on Grind and Combat.
- Added Continuous Boost to Optrellian's Combat design.
- Added Bombs and Landmines to Toast's Combat (WIP).
- Added Charged Attack to Optrellian's Combat.
- Changed Telopern's Technology given to Ruby to really look Alien.
- Fixed a lot of bugs.