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Neon Tail News

Build 0.1.1.13

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- Added Master and Ambient Volume.
- Added Equipped / Unequipped saves.
- Added many animations and portraits for the Acid Frogs.
- Added Hair and implemented character of Toast.
- Added a cutscene to introduce new team.
- Added facial expressions animations.
- Converted Setting saves to non binary serialized system.
- Reworked Dialog system. Up to 5 dialog answers possible now.
- Converted all previous answer selection to new system.
- Fixed some headache inducing bugs with save system.
- Fixed ghost FX not appearing on specific cases.
- Made skate push FX not overlay.
- Upgraded the player log and overall debug tools system.
- Fixed dialog system bugs.
- Updated Catchable objects.
- Added a new plot mission with different 6 outcomes. Go to the bridge to activate .
For more details about the update check our discord channel.

Build 0.0.1.12

- Added a little race game (the location is at cafe shop near garage)
- Added a side mission (the location is at traffic transfer station after getting SFS license )

- Fixed Spawn location bugs
- Loading save inventory full bug and Store box bug fixed
- Redesigned shops coding logic
- Removed equipping question from shop
- Fixed Obstacle hit when grinding crazy flying
- Created the middle sized monument for Patrons
- Fixed floating smartphones for some pedestrians
- Fixed Waist Balloons size in shop preview
- Completely Rewrote the Ghost System
- Recreated previous ghost using new system
- Created many tool scripts for faster production
- Added obstacles on grinds
- Added many new LODs
- Added 4 levels of overall quality in the options
- Fixed fullscreen / windowed and screen resolution loading bug
- Added 18 new cosmetic items in the system, 5 new available in shops
- Added a side mission (after getting SFS license At traffic transfer station)
- Added a little race (friendly race) near cafe shop

For more details about the update check our discord channel.

Build 0.0.1.11

  • Added new area : Bus Station
  • Globalized system for actor Spawn / Despawn
  • Added getting hit system
  • Added a tiny christmas event
  • Brought back the input button in dialogs
  • Added an items shop
  • Remove GamePoints for rework and later reintroduction
  • Fixed conditional loading related bugs
  • Added and polished inventory - storage box - discard item system
  • various changes on add new item system
  • Added 6 new items
  • Preparing more environments
  • Fixed various collider / grind related bugs
  • Drawing concepts arts of our first SFS game opponents : The Acid Frogs

Build 0.0.1.8

  • Added new area : Siden District. Note for players : Try grinding to the top of the tall building and jump down for the hero
    landing!
  • Created Halloween mission
  • Make halloween mission start after license
  • Rewrote the Invasion management system
  • Added 3 new locations for equipment to go to
  • Created and Integrated 14 new equipable cosmetic items

  • Make putting on Pumpkin Mask turn day into night
  • Dialog Trigger : Added Names
  • Updated the Creatures system
  • Slapping (either sphere or enemy) now keeps a combo going
  • Mission arrows system updated.
  • Sky system created. Skies, lightning, lightmaps, etc.. can now be changed on the fly
  • Pedestrians can be deactivated and reactivated anytime now
  • Candies particle effect created
  • slap sound created
  • Created little ghosts
  • added the cursed pumpkin mask
  • Added AmbientColor + Fog settings to the SkylightManager
  • Disabled Action Button on Halloween mission
  • Fixed going to ud46 with halloween mask bug
  • Fixed huge bugs tied to mission and job state changed after a dialog. Some old mission saves might be corrupted
  • Fixed Search by yourself looking for job mission
  • Added Hero Landing (Fall faster than 40km/h)
  • Added Storage Box in the Garage
  • Created the Storage box UI Menu and system
  • Fixed cursor movement in the drone menu
  • Created new items icon and descriptions
  • Upgraded the Save Load System
  • Upgraded the inventory system

Build 0.0.1.4

Build 0.0.1.4
- Fixed missions bugs
- Created the Email System
- Fixed Delivery job Bugs
- Fixed load related bugs
- Fixed NPC relationship bugs
- Fixed SFS license F related bugs
- Fixed Job notifications bugs
- Fixed cutscenes related bugs
- Fixed Dialog bugs
- Fixed saving with inventory item equipped bug
- Fixed various niche situations bugs