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Neon Tail News

#StreamingThursday APR. 15

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#StreamingThursday APR. 8

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#StreamingThursday

Ready for #StreamingThursday? Start soon! You can join in our twitch or youtube channel.
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#StreamingThursday !

Ready for #StreamingThursday? Start soon! You can join in our twitch or youtube channel.
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Time to polish, debug, and fine-tune Chapter 1 !

Dear players :
Since the beginning of the Early Access on October 2019, we kept uploading new versions of the game every month to offer the newest content to play for everybody. While this is a great way for players to see our progress, give feedbacks and check out new features and content, the pacing of monthly uploads leaves little time to fix small bugs and polish features.
Now that the main story has reached the end of the First Chapter, we will stop uploading monthly builds for a couple of months. Just the time needed to polish and debug this first Chapter, then we'll come back to the monthly upload pacing.
The polish and debug phase will include a rework of the pacing of the overall story, activities between missions, adjusting the difficulty and learning curve in the game design, rework player's stats system, optimize performance and adjust the visual aspect of the game, etc...
The new area and the new fighting system, which are both very Work In Progress for now will also be finished completely by the end of this phase.
Given the amount of work this all represent, stopping the monthly build will greatly help. However, it will also stop the update of our In Game Patrons name implementation along with the Street Race Score Board Updates.
We planned on spending around 2 to 3 months like this. But it might be extended due to unpredictable factors.
We believe this will improve Neon Tail in many ways and hope you will find it more fun and enjoyable by the end of this Polish and Debug phase.
Thank you for your patience!

Rocket Juice Games