Build 0.16.1.40
- Modeled, textured and added the secret Neon Tail Shop door.
- Wrote a Dissolve shader for the door's revealing effect.
- Disabled Skate Idol viewers drop during grinds.
- Fixed audio volume and menu slider disparity on loading.
- Balanced Donation system donation frequencies, chances, and amount.
- Fixed blurry chinese characters on loading screen.
- Made Plot Items an inventory independent entity, displayed in codex.
- Added funkey (Pun intended) : Low gravity toggle on keypad 6 for beta builds.
- Fixed TELO dialog business card cutscene broken when inventory full.
- F10 now reloads the MainCity level. (F9 only respawn player)
- Fixed dancing animation jaws bug.
- Been to TGS, recorded a new Devlog, acquired Taiwanese nationality
- Added a new street race.
- Added props to new area (Still WIP)
- Analysed TGS feedbacks and debugged TGS found bugs.
- Talked about sausage physics during streaming.
- Wrote a Dissolve shader for the door's revealing effect.
- Disabled Skate Idol viewers drop during grinds.
- Fixed audio volume and menu slider disparity on loading.
- Balanced Donation system donation frequencies, chances, and amount.
- Fixed blurry chinese characters on loading screen.
- Made Plot Items an inventory independent entity, displayed in codex.
- Added funkey (Pun intended) : Low gravity toggle on keypad 6 for beta builds.
- Fixed TELO dialog business card cutscene broken when inventory full.
- F10 now reloads the MainCity level. (F9 only respawn player)
- Fixed dancing animation jaws bug.
- Been to TGS, recorded a new Devlog, acquired Taiwanese nationality
- Added a new street race.
- Added props to new area (Still WIP)
- Analysed TGS feedbacks and debugged TGS found bugs.
- Talked about sausage physics during streaming.