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Neon Tail News

Build 0.1.1.19


- Fixed and updated Drone menu.
- Changed missions database structure.
- Pressing Y (Gamepad) or E (Keyboard) during grind will turn around and go back.
- Fixed cutscene related bug.
- Fixed a bug in one of the endings of the Acid Frog mission.
- Fixed equiping item bug.
- Complete Rework of the Reputation System. (See Devlog#3 on Discord)
- Added new stat : Skate Idole Feed Viewer Count.
- Added music selection to game save menu.
- Added several sounds, including the snapshot sound.
- Added a traffic system for cars, trains, and buses.
- Added an indicator for unidentified events.
- Added StoreBox autoscroll system to the menu.
- Started working on new plot character and workshop.
- Added cars and trains and bikes.
- New side mission (Lost Hat).

Build 0.1.1.16

- Added Master and Ambient Volume.
- Added Equipped / Unequipped saves.
- Added many animations and portraits for the Acid Frogs.
- Added Hair and implemented character of Toast.
- Added a cutscene to introduce new team.
- Added facial expressions animations.
- Converted Setting saves to non binary serialized system.
- Reworked Dialog system. Up to 5 dialog answers possible now.
- Converted all previous answer selection to new system.
- Fixed some headache inducing bugs with save system.
- Fixed ghost FX not appearing on specific cases. Made skate push FX not overlay
- Upgraded the player log and overall debug tools system.
- Fixed dialog system bugs and updated Catchable objects.
- Added indicator for mysterious events, baked new area's lights
- Added upgrade options to storage box, added 3 shops to new area.
- Added a new area.
- Added a new plot mission. Added sounds to animals, added grind go back feature.

For more details about the update check our discord channel.

Build 0.1.1.13

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- Added Master and Ambient Volume.
- Added Equipped / Unequipped saves.
- Added many animations and portraits for the Acid Frogs.
- Added Hair and implemented character of Toast.
- Added a cutscene to introduce new team.
- Added facial expressions animations.
- Converted Setting saves to non binary serialized system.
- Reworked Dialog system. Up to 5 dialog answers possible now.
- Converted all previous answer selection to new system.
- Fixed some headache inducing bugs with save system.
- Fixed ghost FX not appearing on specific cases.
- Made skate push FX not overlay.
- Upgraded the player log and overall debug tools system.
- Fixed dialog system bugs.
- Updated Catchable objects.
- Added a new plot mission with different 6 outcomes. Go to the bridge to activate .
For more details about the update check our discord channel.

Build 0.0.1.12

- Added a little race game (the location is at cafe shop near garage)
- Added a side mission (the location is at traffic transfer station after getting SFS license )

- Fixed Spawn location bugs
- Loading save inventory full bug and Store box bug fixed
- Redesigned shops coding logic
- Removed equipping question from shop
- Fixed Obstacle hit when grinding crazy flying
- Created the middle sized monument for Patrons
- Fixed floating smartphones for some pedestrians
- Fixed Waist Balloons size in shop preview
- Completely Rewrote the Ghost System
- Recreated previous ghost using new system
- Created many tool scripts for faster production
- Added obstacles on grinds
- Added many new LODs
- Added 4 levels of overall quality in the options
- Fixed fullscreen / windowed and screen resolution loading bug
- Added 18 new cosmetic items in the system, 5 new available in shops
- Added a side mission (after getting SFS license At traffic transfer station)
- Added a little race (friendly race) near cafe shop

For more details about the update check our discord channel.

Build 0.0.1.11

  • Added new area : Bus Station
  • Globalized system for actor Spawn / Despawn
  • Added getting hit system
  • Added a tiny christmas event
  • Brought back the input button in dialogs
  • Added an items shop
  • Remove GamePoints for rework and later reintroduction
  • Fixed conditional loading related bugs
  • Added and polished inventory - storage box - discard item system
  • various changes on add new item system
  • Added 6 new items
  • Preparing more environments
  • Fixed various collider / grind related bugs
  • Drawing concepts arts of our first SFS game opponents : The Acid Frogs