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Neon Tail News

NeonTail ProgressPreview78 - MONO Monologue

[previewyoutube][/previewyoutube]
Hi, it's been a very long time since I posted any #screenshotsaturday !
I've been polishing the first chapter of my project Neon Tail for a while now, trying to improve what's already in the game any way I could. Which includes reordering and completely reworking my missions to improve the learning curve.
Meanwhile, I've also been adding mini cutscenes.
Character development is often under developed in indie games in my opinion. Many Final Fantasy games spend ton of play time on them and that's also what I've decided to do. I'm adding plenty of tiny cutscenes, maybe meaningless by themselves, but over time (hopefully) will help the players connect to the characters.
Have a nice week end! 🙂

#StreamingThursday JUL. 8

Aaaand it's #streamingthursday ! Some good progress was made on my indie game project #NeonTail!
Come and hang out, duh!

twitch

YouTube

News about the polish phase of the First Chapter!

Hi, I've been moving to a new home lately, hence the lack of news. We're still hard at work on the polishing phase of Chapter 1. It is (of course it is) taking a little longer than expected, but seeing everything getting polished is quite satisfying.
Here is a list of what has been done and some screenshots to go with. Thank you all for your patience, we believe the game changes are all toward the right direction and we're keen on making the experience a very enjoyable one!

- New Main Menu

- New Area : Etial District.

- New Dialog Portraits.

- New Map system, implemented both mini map and big map.
- Big overall optimization.
- New musics.
- Improved Wall Riding design and feels.
- Aerial combat animations.
- Garage environment update, whole tutorial rework.
- A whole new first Dream Sequence, with new environment, level design, cutscenes and events.

- Big Ghost system update.
- Fixed Clothes physics.
- Fixed glowing and lighting.
- Reworked SFS Pro license mission, first mission, and separated basic and advanced tutorial.
- Added New missions while smoothing the learning curve.
- Added character developments missions, with new cinematic scenes.
- Added Crepe cinematic and save item.

- Refined both Optrellian and Natixta's background.
- Refined the Skate Idol Streaming system.
- Grind pose changes on Speed up or slow down during Grinds.
- Added new Grind poses for Optrellian.


Note : Those updates are not in the public Early Access yet as this polish phase isn't finished yet, therefore a big amount of bugs are everywhere. We will thoroughly test and debug everything once the whole Chapter 1 is polished, then upload the Early Access build, thank you for your patience!