1. Mini Motorways
  2. News

Mini Motorways News

Update Notes for July 22

Updates:
  • Improved support for wide and ultra-wide monitors.
  • Fixed an issue with being able to duplicate roundabouts and motorways.

Mini Motorways - Minimalistische Strategie-Simulation startet auf Steam



Das neuseeländische Entwicklerstudio Dinosaur Polo Club hat seine minimalistische Strategie-Simulation Mini Motorways auf Steam veröffentlicht. Im Spiel übernimmt ihr die Rolle des Städteplaners und gestaltet die Straßen von Städten auf der ganzen Welt. Sein Debüt feierte der Nachfolger von Mini Metro vor rund zwei Jahren [...]

» Komplette News auf pressakey.com lesen» Mini Motorways auf pressakey.com

Mini Motorways v1.4 launch day patch!

It’s been a wonderfully chaotic day with the launch of Mini Motorways on Steam! It’s been amazing to see so many of you get your hands on all the new maps and features we’ve been working on and we’re so grateful for the continued support and enthusiasm.

Inevitably there have been a couple of issues with the new builds and we’ve spent the day buckling down to get these resolved for everyone as soon as possible! See below for all the things we’ve been busy under the hood fixing:

  • Motorway placement has been adjusted so that they can be used easily on maps with mountains. You’ll see this is most noticeable on Rio de Janeiro!
  • We fixed the issue that was causing some players games to get stuck on the opening grid screen on macOS 10.13 and 10.14.
  • Fixed the thumbnail that appears on Mexico City on the map select screen when playing in colourblind and night mode
  • Steam locale will now favour whatever you have set as your preferred Steam locale, rather than the default.
  • Fixed a per-frame memory leak from the TileView. This will improve performance in some instances where the game was taking up excessive system resources.
  • Fixed some silent exceptions that were triggering in the tutorial.

Thanks to everyone who sent reports and logs! If you encounter further issues, please keep the reports coming to [email protected]!

Mini Motorways is now available on Steam!

We hope you're ready to hit the road! We are overwhelmed with gratitude at all the excitement, and so we don't get too embarrassing with our speeches, we'll keep it short and sweet: MINI MOTORWAYS IS NOW AVAILABLE ON STEAM!

We've got some stickied posts over in our discussions area for commonly asked questions and for you to show off your cities. We can't wait to see what you build!

[previewyoutube][/previewyoutube]

Inspired by real-world engineering?
Fancy yourself a bit of a traffic fixer?
Just here for Disasterpeace's gorgeous ambient soundtrack?

We're glad to have you however you found yourselves here!

[previewyoutube][/previewyoutube]

Update on bugs in older versions of macOS
We have pushed a patch live as of now that fixes this issue as well as a few smaller bugs! Keep on firing through reports over in the discussions area and we'll keep working on them all launch week. Thanks so much for your help in reporting these and for sending in your logs!

A final note...
We are beyond stoked with how our first day has gone. We'll be checking in later to let you know what type of support you can expect in the coming weeks and months - updates, planned features, and more!

Enjoy Mini Motorways everyone! We'll be running events and showcasing player creations all week, so post your creations in our stickied thread or tag us on social media with #MiniMotorways and we'd love to show off some of your work!

Have a wonderful day stuck in traffic. :)

Mini Motorways hits the road at 8:00am Pacific time! See you in 7 hours!

It's hard to believe that the day is almost here. The day is winding down here in New Zealand, and by the time we wake up, Mini Motorways will be live on Steam! (Bold of us to assume we'll sleep.) We've been overwhelmed by the love and support from the Steam community - thanks so much to everyone who has watched our dev streams, chilled with us at PAX, and streamed the game in our prelaunch sneak peeks!

We'll be launching at 8:00am Pacific Time, and if you can't wait that long to get a peek, we've got some amazing videos from our community that you can explore in the meantime. :)

[previewyoutube][/previewyoutube]

We'll be opening a special launch party Discord server tomorrow, too! We'll be sharing community creations, running giveaways, popping in with streams and an in-office camera feed, and more. We'll pop the link live in a Steam event once we're up and running in our office in New Zealand (again, presuming we sleep).

We'll leave you until the morning with a video from one of the first people to ever discover and stream Mini Metro back in the day. It's been such a joy to reconnect with so many of you that took a chance on our little game at PAX, IndieCade, GDC, and on streaming over the last several years. We will never forget the people who helped make Mini Metro and now Mini Motorways into the games they are today and we are beyond thrilled to share this next chapter of our studio's adventure with you!

[previewyoutube][/previewyoutube]