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Mini Motorways News

One week until Endless and Expert Mode Arrive!

Hello, city planners!

We are so thrilled to finally announce that our upcoming Endless & Expert Update, featuring two highly-requested game modes, will be available from November 3rd PST.

Endless Mode offers you a chance to transform our 15 iconic cities into a canvas of artistic roadwork and traffic efficiency, all without the threat of a Game Over. Kick back and watch your map expand as you design the city of your dreams, ideal for those who want to play Mini Motorways the zen way. Earn upgrades along the way by achieving milestones and building an efficient city, but say goodbye to the score and the leaderboard – this mode is all about removing the pressure!

Expert Mode introduces new challenges and obstacles that resemble real-life city planning challenges, such as permanent upgrade and road tile placement. Early-game strategy becomes all the more important here because there’s no going back! Vie for a chance to beat the best of the best by placing on the new Expert Mode leaderboards. Before you can compete against the highest tier of civil engineers, you'll need to reach a certain score on any of the maps' challenges in order to unlock Expert Mode.

The fun doesn’t stop there, though! This update will feature various quality-of-life improvements requested by our awesome community. Discover a new multi-level manual zoom option to choose your preferred way to draw roads in your city on every platform, and make well-informed decisions with the ability to view your current city layout before choosing an upgrade at the end of each week. These last two are features we've sourced directly from community feedback - thanks to everyone over the last year who's taken the time to share your thoughts.

We’re so lucky to have such an inspiring community that supports our games and helps us to continually make Mini Motorways better and better! We know these game modes have been highly desired in the community for a long time and we’re so happy to be able to turn that vision into reality.

Come take a walk on the Caminho Português! Mini Motorways arrives in Lisbon.

Greetings, Commuters! We’re happy to share the newest update to Mini Motorways, featuring the vibrant city of Lisbon, Portugal.

Get ready to explore the brilliant blues and tricky geography of the Iberian Peninsula’s famous City of Light. It’s up to you to keep traffic moving across the city’s stunning bridges and coast!

With this update comes various performance improvements and bug fixes. We hope you enjoy your next trip around the world!

Lastly, a big thank you to our community for showing your love for Mini Motorways! Your support and enthusiasm keep the cities of the world moving :)

Made in New Zealand Steam Event!

Greetings, Commuters!

We are so thrilled to share that we’re a part of the Made In New Zealand Steam event 🥝 This event highlights a variety of games made in our home country of Aotearoa New Zealand and we’re so proud to share what our game dev community has on offer. To celebrate, we’re putting Mini Metro and Mini Motorways on sale for the duration of the event! Head to Steam to check out the event and explore games from our little corner of the world :)

The Night Lights Update - Patch

We're excited to share the latest update to Mini Motorways, which includes some quality of life improvements and bug fixes.
These include:
  • Motorways will now be transparent when the game is paused, so you can better see your city.
  • Scores of zero will no longer count against your attempts on Daily and Weekly Challenges.
  • Several bugs have been fixed including the prominent visual bug that caused some headlights to appear pink, an issue where the Daily and Weekly Challenge scores would sometimes display incorrectly, and a few other assorted small issues.

Updated Notes for the Night Lights Update

Hi, commuters! It's been two weeks since the launch of the Night Lights update and we're here with a micro update to fix some of the issues that folks have found, including:

  1. Resolving the issue where you could get stuck in the tutorial on the Upgrade Select screen without having any upgrades to choose from.
  2. Improvements to our error handling in our menus.
  3. Plus fixes for a range of minor bugs and improvements to resolve some issues under the hood in our codebase.

Thanks for all of your continued support :)