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Big Improvements - Performance gains, Physics, Character Stability, Full Gamepad



*Edit: Pushed another update saturday to address some spawn collider issues and further stabilize the left arm, as well as a few small map fixes.

Hello!
I am happy to be pushing another update!

I have worked hard on performance improvements (I'm sure there are still a few more iterations I'll have to go on this) but it should be greatly improved.

Character stability & collisions getting stuck have been worked on.

Guns have been re-balanced to be more fair against melee, this included a buff to boosting and the knockback from attacks in the opposite direction of your boost has been lowered.
Boosting was also worked on to provide smoother movement and allow up steeper inclines.

Scorestreaks were made to be easier to avoid and kill as well.

The pre game launcher settings have been removed in the newest Long Term Production support version of Unity so an in game graphics menu had to finally be created! This means the game should now have full controller support.

Leveling, challenges, and exp still remain disabled until the unlocking features have been added. (Yes this means in the future you will not have access to every appearance option/scorestreak without leveling up and completing challenges first).

I'm sure there were more changes I forgot, hopefully another update will be coming soon!
I need to finish the unlocking feature, finalize the multiplayer, multiplayer menus, & steam integration.

Hope to play with you soon,
Cody