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Industry Giant 4.0 News

Industry Giant 4.0 - The Transport System



Hello Giants,

while we are hard at work to incorporate important changes to the user experience and introduce a better onboarding experience to convey all the complex cross-connected gameplay systems, we continue to read your feedback.

So let’s address the elephant in the room: The transport system.
Even though in comparison to Industry Giant 2 we reduced the amount of micro management needed significantly, some players still had problems setting up routes and getting their goods from A to B.
That is totally on us. We realized that we gave you just superficial explanations and left you basically alone with the trucks (or trains), the loadout and the lines/routes.

We are working on a solution and will try in the remaining time until Early Access to give you better explanations as well as a more intuitive onboarding, so you can setup transport lines in a jiffy. Furthermore it is planned to fundamentally modify and restructure the tutorial in general. We also will give you more advice, when it comes to advanced features like changing or modifying the routes, so you can optimize your transport system and make it more efficient - especially on the bigger maps.

This, however, is based on the design decision, that the depot has a dispatcher controlled by the game, helping you with dispatching trucks or trains when needed, so you can take care of more important things. We think that you already have enough to take care of with the route setting, the efficiency of the production cycles or setting up profitable value chains, so in due time you enjoy looking at your balance sheet.

This is why we opted for what we believe is the best compromise between necessary micro-management and automation. However, we take note of the criticism as well as the wishes that some players voice. We understand that this controlled and detailed planning of supply chains is an essential part of their gaming experience, that they don’t want to miss. We hope that you’ll find the overall game experience engaging and motivating - even after the focus of micro-management has shifted to other areas, some of which are compensating for the transport system.

We are aware that the series left a lasting impression - especially with Industry Giant 2. We want to do the legacy justice with our concept and the introduced changes - and together with your valuable feedback during the Early Access due to start very soon, we will continue to maximize our efforts to achieve this goal together with you. Having said that, we also have to take into consideration that the genre evolved in the last two decades and certain standards are established that we have to acknowledge as well.

Until next time.

Don VS Dodo and Toplitz Productions

Industry Giant 4.0 - The developer answers your questions

Hello, fellow Industry Giants,

Thank you so much for all your valuable feedback, ideas, constructive criticism and countless suggestions on the demo version of Industry Giant 4.0, which you have sent to us in the past days during the Steam Next Fest. But above all: thank you very much for the numerous questions, too. We were very happy to hear about the many interesting topics that are close to your heart.

That's why we invited Matthias, CEO and production manager of Don vs Dodo, to personally answer your questions in the video stream.

See for yourself:

[previewyoutube][/previewyoutube]

Of course, further questions are always welcome! Feel free to join us on our social media channels and Discord.

And last but not least: the ten winners of the Early Access Key will be notified shortly! Thanks for joining and participating!

Best regards,

The teams of Don VS Dodo and Toplitz Productions

New Release Date Set



Dear Giants,

thank you for playing the demo and sending us your invaluable feedback across all available channels. We were reading absolutely everything, analysed your comments and continued our testing runs.

We hear you!

While we received a lot of positive feedback about the core mechanics, the onboarding, accessibility in connection with the complexity (also in terms of menu structures and user interface) have been criticized a lot - and rightfully so.

Fundamental options, features and functions are not intuitive enough yet or are not explained to the degree that is needed for a deep business simulation. Sometimes as a developer you are so deeply involved that you are 'blinkered' and lose touch with the general players' needs, not seeing how difficult it can be to access all the gameplay layers, if you are not an 'insider'.

Which is exactly why we decided to work on all those elements and thus have decided with a heavy heart to postpone the release of Industry Giant 4.0 to November 15th.
The additional development time we will use to enhance the tutorial functions and general usability. Furthermore, we will adjust balancing, tweak the performance and include the first 'Quality of Life' improvements in terms of menu structures and user experience.

We apologize for the delay, but hope you understand our decision and are looking forward to more of your feedback and suggestions, especially towards and in the Early Access phase in order to make Industry Giant 4.0 a true giant.

Kindest regards from your IG4.0 Team

Industry Giant 4.0 – Questions and answers!

Hello fellow Industry Giant!

Hopefully, you’re playing our demo, too?!

We are looking for more questions for Industry Giant 4.0 here at the Steam NEXT Fest! Post them here or in the places mentioned below! As a small bonus, ten Industry Giant 4.0 Early Access Steam keys will be raffled off among all those who ask questions. So you will be the first ones playing Industry Giant 4.0 once the game will be released on Oct 24th.

Share your thoughts on the game with us and ask any questions you might have! We are available on our Discord, Steam and social media channels for questions and suggestions!

Don VS Dodo and Toplitz Productions



Industry Giant 4.0 – Live and in Colour!



Greetings, fellow Industry Giant!

It's on! Industry Giant 4.0 is launching today in the Steam NEXT Fest! Get the demo quickly!

To celebrate Steam NEXT Fest, we are not only exclusively presenting the demo in the broadcast video but are also giving you a first glimpse of what you can expect in the Early Access version, which will be released on 24 October. Big maps, more industries and products and even more Industry Giant!

[previewyoutube][/previewyoutube]

Share your thoughts on the game with us and ask any questions you're interested in! Our Discord, Steam and our social media channels are available for questions and suggestions!

We look forward to welcoming you there!

And don't forget to put Industry Giant 4.0 on your wishlist!

Don VS Dodo and Toplitz Productions

PS: While the Steam NEXT Fest is running we are looking for YOUR questions for the next 4 days, till 18 October. Feel free to post them here or the above-mentioned places!

https://store.steampowered.com/app/2913720/Industrie_Gigant_40_Demo/